Dungeon Crawl Stone Soup version 0.34-a0-1707-g0303b11c4a (webtiles) character file. Game seed: 4119659147345610784 82 washtub the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Dec 10, 2025. Killed from afar by Ijyb (8 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:01:49 (1891 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1891, Time: 00:01:50 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 21% Magic: 6/12 EV: 11 Int: 25 God: Gold: 112 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) b - +1 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons b - a +1 dagger of protection (weapon) Armour a - a +0 robe (worn) Wands e - a wand of charming (7) Scrolls c - 2 scrolls of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} m - a scroll of amnesia {unknown} n - a scroll of fear {unknown} Potions g - a potion of magic d - 4 potions of brilliance {unknown} f - 3 potions of might {unknown} j - a potion of attraction {unknown} k - a potion of heal wounds {unknown} l - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting * Level 5.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 38% 3-5/arc 4% 2 Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 Ensorcelled Hibernation Hex/Ice 10% N/A 13% 2 Fugue of the Fallen Necr 5% N/A 26% 3 Gloom Hex/Necr 10% N/A 26% 3 Swiftness Air 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Anguish Hex/Necr 2% N/A 65% 4 Martyr's Knell Necr/Summ 5% N/A 65% 4 Petrify Alch/Erth 2% N/A 65% 4 Curse of Agony Necr 5% N/A 94% 5 Silence Hex/Air 2% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16105 Altars: Uskayaw Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the jackal. The searing ray hits the jackal. The jackal is almost dead. (Press . to maintain the ray.) The jackal barely misses you. The jackal closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The searing ray hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm jiggles. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (76% to hit) You focus your ray upon the jackal. The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) The endoplasm hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm. You kill the endoplasm! (Press . to maintain the ray.) You stop channelling your searing ray. e - a wand of charming (7) You encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying a wand of flame. Ijyb shouts! Ijyb zaps a wand. The puff of flame hits you! You die... Ijyb screams, "Time for next experiment!" .. .........# ..♣ ..♣..g♣..# .............# ♣...♣...♣.... ............ ..♣...♣/..♣.# ...........# # # #..###..#..##.##.# ###### #.....@#....... .....# ######.##.##.# ####.# ##### #.......##.# .###.#####...# ###........# >............# #...####.# ..##.#####...## #†.......# ..............# #.†.###### #.###.........# #.†.# #.###.........# #...# # You could see Ijyb. Vanquished Creatures 4 adders 5 endoplasms 6 hobgoblins 10 jackals 5 ball pythons (D:1) 3 bats 5 frilled lizards 7 goblins 4 kobolds A rat (D:3) A spectral hobgoblin (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 215 | D:1 | Found a faded altar of an unknown god. 317 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 330 | D:1 | Learned a level 2 spell: Searing Ray 973 | D:2 | Reached skill level 5 in Conjurations 1070 | D:2 | Reached XP level 3. HP: 16/19 MP: 2/10 1552 | D:3 | Found a hide-covered altar of Uskayaw. 1873 | D:3 | Reached XP level 4. HP: 11/24 MP: 12/12 1890 | D:3 | Encountered Ijyb 1891 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple, nicolae_eternal_life, nicolae_kite_square_tiling_tiny D:2: layout_basic D:3: layout_loops_cross, mainiacjoe_overflow_tiny_flanked, kennysheep_crisscross, amcnicky_mini_pool_small, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 37 | || 37 Melee: Dagger | 37 | || 37 Cast: Magic Dart | 78 | || 78 Searing Ray | 1 | 4 || 5 Stab: Sleeping | 3 | || 3 Armour: Robe | 28 | 7 || 35 Dodge: Dodged | 41 | 8 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1893 | 1829 | 64 | 0 | 1580 | 3 | 631.0 | Dungeon | 1893 | 1829 | 64 | 0 | 1580 | 3 | 631.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 855 daAuts D:2: 698 daAuts D:3: 340 daAuts DLua errors: