washtub Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -6, D:1) a +0 mace (2, -4, D:1) a ball python corpse (skeletalised by now) (7, -8, D:1) a +0 dagger (7, 26, D:1) a rat corpse (skeletalised by now) (10, 4, D:1) a +0 sling (13, -10, D:1) a +0 short sword (13, 29, D:1) a +0 dagger (13, 31, D:1) a quokka corpse (skeletalised by now) (14, 22, D:1) a +0 short sword (15, 22, D:1) a +0 plate armour (16, 0, D:1) a goblin skeleton (17, 3, D:1) a jackal skeleton (17, 4, D:1) a +0 sling (18, -27, D:1) a +0 dagger a kobold corpse (skeletalised by now) (19, 6, D:1) a rat skeleton (26, 17, D:1) a hobgoblin skeleton (26, 22, D:1) a frilled lizard skeleton (30, 15, D:1) a ball python skeleton (39, -26, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 19, D:1) a +0 ring mail (39, 20, D:1) a +0 robe (40, -26, D:1) a +0 dagger (42, 28, D:1) 2 atropa-tipped darts (54, 34, D:1) a bat corpse (skeletalised by now) (55, -27, D:1) a rat skeleton (59, -18, D:1) a +0 leather armour (62, 27, D:1) a frilled lizard skeleton Level 2 of the Dungeon (4, 16, D:2) a +0 short sword 2 stones a kobold skeleton (6, 39, D:2) a +0 trident (10, 31, D:2) a +0 whip (17, 47, D:2) a +0 sling (21, -4, D:2) a +0 robe (24, 46, D:2) a +0 leather armour (28, 8, D:2) a +0 ring mail (37, 28, D:2) a +0 spear (38, 17, D:2) a +0 short sword a kobold skeleton (49, 0, D:2) a +0 short sword a kobold skeleton (50, 3, D:2) a +0 leather armour (51, 1, D:2) a +0 whip Level 3 of the Dungeon [Shop] Meymer's General Store a parchment of Borgnjor's Vile Clutch (162 gold) a scarab talisman (125 gold) a parchment of Grave Claw (81 gold) a potion of magic (80 gold) a parchment of Spellspark Servitor (216 gold) a +0 mace (30 gold) a sack of spiders (400 gold) [Shop] Ipuyfesk's Antique Weapon Boutique a +6 quarterstaff of draining (902 gold) a +0 war axe (77 gold) the +7 broad axe of Rinleel {antimagic, rN++ rCorr Str-5 Dex+2} (1733 gold) rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 mace of Gava {distort, Int+3} (457 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 dagger (44 gold) a +0 rapier (121 gold) a +0 hand axe (66 gold) a +0 quarterstaff (110 gold) the +9 hand axe of Fury {holy, rC++ Dex-2} (1555 gold) rC++: It greatly protects you from cold. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +9 trident of Plunder {antimagic, Int+3} (1513 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 whip (55 gold) (8, -8, D:3) a +0 hand axe (21, 27, D:3) a ribbon worm corpse (32, -10, D:3) a +0 sling (36, 13, D:3) a +0 flail (44, 20, D:3) a ball python skeleton (47, 29, D:3) a +0 quarterstaff Level 4 of the Dungeon (3, -5, D:4) a +0 short sword a kobold corpse (9, 18, D:4) a bombardier beetle corpse