Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 6330657860431098458 73 washtub the Conjurer (level 4, 24/24 HPs) Began as a Deep Elf Conjurer on Dec 9, 2025. Was a Follower of Vehumet. Quit the game on level 2 of the Dungeon. The game lasted 00:02:59 (1183 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1183, Time: 00:02:59 Health: 24/24 AC: 2 Str: 4 XL: 4 Next: 8% Magic: 12/12 EV: 11 Int: 25 God: Vehumet [*.....] Gold: 72 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) b - +2 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons b - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of magical power Scrolls c - 2 scrolls of fog {unknown} e - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of curing {unknown} j - a potion of enlightenment {unknown} k - a potion of cancellation {unknown} l - a potion of haste {unknown} n - a potion of mutation {unknown} o - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting * Level 5.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 76% 2x1d7 2% 1 Stone Arrow Conj/Erth 38% 3d9 9% 3 Blink Tloc 10% N/A 14% 2 Call Imp Summ 10% N/A 14% 2 Construct Spike Launche Frge 10% 2d3 14% 2 Sublimation of Blood Necr 5% N/A 14% 2 Passwall Erth 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10817 Altars: Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Vehumet offers you knowledge of Foxfire. You can now gain magical power from killing. You now have 72 gold pieces (gained 13). You open the door. There is an open door here. Things that are here: a +0 club; a +0 sling There is an escape hatch in the floor here. There is a stone staircase leading up here. Found a stone staircase leading up. There is a stone staircase leading up here. You encounter an adder. An adder is nearby! The magic dart hits the adder but does no damage. The adder hisses angrily. The magic dart hits the adder. The adder is moderately wounded. The magic dart hits the adder! You kill the adder! Vehumet accepts your kill. You feel your power returning. You have reached level 4! You feel clever. As you open the door, it creaks loudly! You encounter a hobgoblin. Found a short sword. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. The magic dart hits the hobgoblin. You kill the hobgoblin! Vehumet accepts your kill. You feel your power returning. There is an open door here. You see here a hobgoblin corpse. c - a ring of magical power Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #)# #.## #.# #..## #.# #...# #.# #######.# #.# #≈≈.§§#.# #.# #≈ #)§#.# #.# #≈###§†.# #.# #≈@#.≈### #.# #≈≈§≈≈# #########.# ####### .......##.# ......)##.# .......##.# #......##.# ######.##.# #.##.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 7 endoplasms 9 hobgoblins 9 jackals (D:1) A quokka (D:1) 5 ball pythons 5 bats 4 frilled lizards 3 goblins 5 kobolds 2 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 83 | D:1 | Reached XP level 2. HP: 6/15 MP: 0/8 178 | D:1 | Reached skill level 5 in Conjurations 210 | D:1 | Learned a level 2 spell: Searing Ray 246 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 1070 | D:2 | Found a faded altar of an unknown god. 1082 | D:2 | Prayed at the altar of an unknown god. 1082 | D:2 | Became a worshipper of Vehumet 1082 | D:2 | Offered knowledge of Foxfire by Vehumet. 1082 | D:2 | Reached * piety under Vehumet 1158 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1183 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic D:2: layout_basic, ebering_ecumenical_altar_mist, kennysheep_generic_room_13 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 89 | 3 || 92 Armour: Robe | 28 | || 28 Dodge: Dodged | 21 | 1 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1183 | 1159 | 24 | 0 | 920 | 2 | 591.5 | Dungeon | 1183 | 1159 | 24 | 0 | 920 | 2 | 591.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 727 daAuts D:2: 456 daAuts