Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 10541777251096345710 33 washtub the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Dec 9, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:44 (844 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 844, Time: 00:00:45 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 12% Magic: 1/10 EV: 11 Int: 24 God: Gold: 44 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of immolation {unknown} m - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of brilliance {unknown} j - 3 potions of curing {unknown} k - a potion of lignification {unknown} l - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 10% 1 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11154 Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ribbon worm is heavily wounded. The magic dart hits the ribbon worm but does no damage. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The magic dart hits the ribbon worm. The ribbon worm is almost dead. The magic dart hits the ribbon worm. The ribbon worm is almost dead. The magic dart hits the ribbon worm. You kill the ribbon worm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You disentangle yourself. You see here a ribbon worm corpse. Found 5 boomerangs. Found a stone staircase leading up. You encounter a goblin and 2 hobgoblins. The goblin is carrying a +0 sling. The magic dart hits the goblin. The goblin is moderately wounded. The hobgoblin shouts! You hear a shout! x2 You encounter a hobgoblin. The magic dart hits the goblin. The goblin is severely wounded. The hobgoblin shouts! x2 The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet completely misses you. You encounter a hobgoblin. You hear a shout! The magic dart hits the goblin. You kill the goblin! The magic dart hits the hobgoblin. The hobgoblin is almost dead. You encounter Robin of the Strong Arm. They are wielding a +0 club and wearing a +0 helmet of ice. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..................... ######..###.##......##..# ............###....###..# .......####..###..## .... .............##### ...# #.......†.....# ....# . #.##.........# ..# ..####. #........## .......##..@....## #....ggg......## .#.............# ..).g.g...####.... ..<.......# ###.# ##........# # +.:..(...# #........# #......... You could see Robin and 4 hobgoblins. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 5 endoplasms 5 hobgoblins 3 ball pythons A bat (D:1) 2 frilled lizards 4 goblins A kobold (D:2) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 325 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 334 | D:1 | Learned a level 2 spell: Searing Ray 786 | D:2 | Reached skill level 5 in Conjurations 797 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 839 | D:2 | Encountered Robin 844 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_ring, eino_curves_02, chequers_garden, minmay_misc_feat_more_columns, bh_walls_and_bars D:2: layout_basic, minivault_19, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 49 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 845 | 788 | 57 | 0 | 689 | 2 | 422.5 | Dungeon | 845 | 788 | 57 | 0 | 689 | 2 | 422.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 769 daAuts D:2: 76 daAuts