Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 11342576878353664888 163 washtub the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Dec 9, 2025. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:26 (1696 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1696, Time: 00:02:26 Health: 0/28 AC: 3 Str: 4 XL: 5 Next: 20% Magic: 11/14 EV: 11 Int: 25 God: Gold: 124 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) e - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - scarf {Harm} rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) b - a scarf of harm (worn) c - a +0 pair of gloves (worn) Wands c - a wand of warping (9) Scrolls e - 2 scrolls of amnesia {unknown} p - a scroll of poison N - a scroll of noise g - a scroll of fog f - a scroll of fear q - 3 scrolls of enchant armour {unknown} i - a scroll of identify Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of heal wounds {unknown} j - a potion of cancellation {unknown} k - 2 potions of might {unknown} n - a potion of moonshine {unknown} o - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting * Level 6.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 24% 1d1 9% 1 Call Imp Summ 12% N/A 13% 2 Grave Claw Necr 12% 2d7 13% 2 Brom's Barrelling Bould Conj/Erth 22% 2d6 22% 4 Alistair's Walking Alem Alch/Frge 6% N/A 93% 5 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16304 Altars: Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a clockroach corpse. You now have 124 gold pieces (gained 11). You see here a clockroach corpse. You encounter 4 gnolls. A gnoll is quivering 2 throwing nets. The gnoll shouts! x2 The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! There are monsters nearby! There are monsters nearby! You are held in a net! You tear a large gash into the net. The gnoll hits you from afar with a +0 spear. You shred the net and break free! The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You struggle against the net. The gnoll hits you but does no damage. You struggle against the net. The gnoll hits you from afar with a +0 spear. You shred the net and break free! The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You tear a large gash into the net. The gnoll hits you from afar with a +0 spear. You shred the net and break free! The gnoll hits you from afar with a +0 spear. The gnoll misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll. x2; The gnoll hits you with a +0 spear. You die... ############# #...........###### #@#########....... #j# ######## #j# #.# #.# #j# #.# #.# ### You could see 3 gnolls. Vanquished Creatures A clockroach (D:3) Natasha (thrice) (D:2) A gnoll (D:3) 2 adders (D:2) 8 hobgoblins 2 jackals (D:1) 5 ball pythons 8 bats 3 endoplasms 2 frilled lizards (D:1) 3 goblins 5 kobolds 2 quokkas 2 rats (D:3) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 161 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 171 | D:1 | Learned a level 2 spell: Searing Ray 756 | D:2 | Reached skill level 5 in Conjurations 807 | D:2 | Reached XP level 3. HP: 18/19 MP: 6/10 1040 | D:2 | Encountered Natasha 1048 | D:2 | Killed Natasha 1149 | D:2 | Encountered Natasha 1152 | D:2 | Killed Natasha 1153 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1214 | D:2 | Encountered Natasha 1227 | D:2 | Killed Natasha 1228 | D:2 | Reached skill level 6 in Conjurations 1268 | D:2 | Learned a level 4 spell: Fulminant Prism 1273 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1511 | D:3 | Encountered Crazy Yiuf 1625 | D:3 | Reached XP level 5. HP: 28/28 MP: 14/14 1696 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_angles, layout_basic, minivault_26 D:2: layout_loops_ring, minmay_cut_off, uniq_natasha D:3: minmay_inner_zag, layout_loops_ring, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.4 Spellcasting | 4 | 4.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 25 | 23 || 48 Melee: Dagger | 25 | 23 || 48 Cast: Magic Dart | 41 | 13 || 54 Searing Ray | 2 | 1 || 3 Read: Identify | | 4 || 4 Stab: Sleeping | 1 | 2 || 3 Armour: Robe | 17 | 16 || 33 Dodge: Dodged | 16 | 12 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1694 | 1648 | 46 | 0 | 1349 | 3 | 564.7 | Dungeon | 1694 | 1648 | 46 | 0 | 1349 | 3 | 564.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 653 daAuts D:2: 622 daAuts D:3: 418 daAuts