Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 4114654812793241343 62 washtub the Conjurer (level 3, -12/19 HPs) Began as a Deep Elf Conjurer on Dec 8, 2025. Killed from afar by Ijyb (19 damage) ... with a bolt of light ... on level 3 of the Dungeon. The game lasted 00:01:32 (1171 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1171, Time: 00:01:32 Health: -12/19 AC: 2 Str: 4 XL: 3 Next: 85% Magic: 2/10 EV: 11 Int: 24 God: Gold: 102 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) c - orb {Attunement} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: blinded, flying A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of attunement (worn) Jewellery b - a ring of flight (worn) Scrolls c - a scroll of blinking {unknown} d - 3 scrolls of identify {unknown} e - a scroll of fog {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} j - a potion of lignification {unknown} k - a potion of moonshine {unknown} c - a potion of curing n - a potion of ambrosia {unknown} o - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting * Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% 2d2 14% 2 Swiftness Air 4% N/A 28% 3 Vampiric Draining Necr 4% 2d6 28% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16828 Altars: Vehumet Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon Ijyb. The searing ray hits Ijyb but does no damage. (Press . to maintain the ray.) Ijyb zaps a wand. The bolt of light misses you. The searing ray hits Ijyb. Ijyb is moderately wounded. The searing ray hits Ijyb. Ijyb is moderately wounded. The searing ray hits Ijyb. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb zaps a wand. The bolt of light misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +6 club, wearing a +0 chain mail and carrying a wand of light (heavily wounded, 79% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is heavily wounded. (Press . to maintain the ray.) Ijyb hits you with a +6 club! The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +6 club. Without enough magic to sustain it, your Searing Ray dissipates. Ijyb hits you with a +6 club. * * * LOW HITPOINT WARNING * * * Okay, then. You aren't carrying any items that you can evoke. Unknown command. Okay, then. It was a potion of curing. You feel better. l -> c - a potion of curing Ijyb hits you with a +6 club! Ijyb attacks as she pursues you! Ijyb barely misses you. Ijyb zaps a wand. The bolt of light misses you. Ijyb zaps a wand. The bolt of light hits you!! You are blinded! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" ....!...#$# ##.######.# #......#.# #.......... #......#)###.#.#####.# #..........(.#.# #....g...#####.# ###+##....[..... #.#.#####.# #.........# #@#####†.## #.# ... #.... #..... #...... #......≈ #......§≈ You could see Ijyb. Vanquished Creatures An adder (D:3) 2 dart slugs (D:1) 3 ribbon worms (D:2) A hobgoblin (D:2) 4 jackals (D:2) 2 quokkas 7 ball pythons 7 bats (D:1) 5 endoplasms 2 frilled lizards (D:1) 7 goblins 4 kobolds 7 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:1 | Reached XP level 2. HP: 13/15 MP: 5/8 176 | D:1 | Learned a level 2 spell: Searing Ray 507 | D:1 | Reached skill level 5 in Conjurations 728 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 878 | D:2 | Found a radiant altar of Vehumet. 1155 | D:3 | Encountered Ijyb 1171 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic D:2: layout_rooms, basic_altar D:3: layout_basic, trog_hazing_becter, kennysheep_slug_shrine, general_overflow_altar, serial_shops, shop, minmay_misc_feat_ornament, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 89 Searing Ray || 4 Drink: Curing || 1 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1170 | 1143 | 27 | 0 | 953 | 3 | 390.0 | Dungeon | 1170 | 1143 | 27 | 0 | 953 | 3 | 390.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 691 daAuts D:2: 382 daAuts D:3: 96 daAuts