Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 17998595308558572854 170 washtub the Conjurer (level 5, -5/28 HPs) Began as a Deep Elf Conjurer on Dec 5, 2025. Killed by psychic fangs ... invoked by a brain worm (12 damage) ... in a sewer. The game lasted 00:02:36 (1566 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1566, Time: 00:02:36 Health: -5/28 AC: 6 Str: 4 XL: 5 Next: 25% Magic: 1/14 EV: 11 Int: 25 God: Gold: 91 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) e - +3 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) f - +0 helmet {Light} rElec . (100%) c - +1 cloak {rPois} rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: glowing, studying Polearms A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 91 gold pieces. Inventory: Hand Weapons e - a +3 dagger of venom (weapon) Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) c - a +1 cloak of poison resistance (worn) d - an orb of guile f - a +0 helmet of light (worn) Wands c - a wand of warping (11) Scrolls c - a scroll of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of vulnerability {unknown} j - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - 3 potions of curing {unknown} k - a potion of brilliance {unknown} l - a potion of invisibility {unknown} n - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting * Level 6.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 13% 2 Forge Lightning Spire Air/Frge 6% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16453 Sewer (1/1) Zot: 5974 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Moving in this stuff is going to be slow. You encounter a ball python. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. You encounter a brain worm. A brain worm is nearby! A brain worm is nearby! The magic dart hits the brain worm. The brain worm is lightly wounded. The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. The magic dart hits the brain worm. The brain worm is lightly wounded. The magic dart hits the brain worm. The brain worm is lightly wounded. The magic dart hits the brain worm. The brain worm is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (moderately wounded, 93% to hit) You focus your ray upon the brain worm. The searing ray hits the brain worm. The brain worm is severely wounded. (Press . to maintain the ray.) The brain worm's bulging head throbs. Something gnaws heavily on your mind! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. Without enough magic to sustain it, your Searing Ray dissipates. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You die... #~ ### #~~#~##~## #~~#.~.~~## #.~#~~~~..# #~w#.~~.~.## #~~#..~∩~.~# #~~#...~...# #~~#.~~∩~~~# #~@##~.~~~~# #~..#~..~~~# ##~.##~~~~.# #~..##.##~# ##~..###.~# #~....†..# ##~.....~# ##~....## ##~.~## You could see a brain worm. Vanquished Creatures A bombardier beetle (D:3) Jessica (D:2) A clockroach (D:3) Robin (D:2) An adder (D:2) A river rat (D:3) A dart slug (D:1) 2 ribbon worms (D:3) An orc (D:3) 6 endoplasms 5 hobgoblins A quokka (D:1) 8 ball pythons 6 bats 3 frilled lizards 18 goblins 3 kobolds 8 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 194 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 814 | D:2 | Reached skill level 5 in Conjurations 826 | D:1 | Learned a level 2 spell: Searing Ray 836 | D:2 | Found a faded altar of an unknown god. 931 | D:2 | Encountered Robin 934 | D:2 | Killed Robin 935 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/10 980 | D:2 | Encountered Jessica 982 | D:2 | Killed Jessica 1000 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1383 | D:2 | Learned a level 4 spell: Fulminant Prism 1388 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1456 | D:3 | Reached skill level 6 in Conjurations 1525 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/14 1540 | D:3 | Found a glowing drain. 1544 | Sewer | Entered a sewer 1566 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, amcnicky_mini_corridor_feature D:2: layout_basic, basic_ecumenical_altar, uniq_jessica, uniq_robin D:3: layout_basic, portal_sewer_entry_e Sewer: sewer_hellmonk_circle_the_drain Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.4 Spellcasting | 4 | 4.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | 1 || 5 Melee: Dagger | 4 | 1 || 5 Cast: Magic Dart | 58 | 54 || 112 Searing Ray | 5 | 5 || 10 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 7 | 9 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1570 | 1493 | 77 | 0 | 1187 | 4 | 392.5 | Dungeon | 1546 | 1469 | 77 | 0 | 1176 | 3 | 515.3 | Sewer | 24 | 24 | 0 | 0 | 10 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 820 daAuts D:2: 568 daAuts D:3: 156 daAuts Sewer: 24 daAuts