Dungeon Crawl Stone Soup version 0.34-a0-1599-g9e2179861e (webtiles) character file. Game seed: 13313099843924330153 25 washtub the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Dec 4, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:54 (551 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 551, Time: 00:00:55 Health: -2/15 AC: 3 Str: 4 XL: 2 Next: 86% Magic: 1/8 EV: 11 Int: 22 God: Gold: 40 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-2 -> -4), enlightened, flying, invisible A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) Jewellery c - an amulet of faith Scrolls c - a scroll of blinking {unknown} e - a scroll of acquirement {unknown} h - a scroll of enchant weapon {unknown} m - a scroll of teleportation {unknown} Potions g - a potion of magic i - a potion of invisibility f - a potion of curing {unknown} j - a potion of lignification {unknown} l - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Rending Blade Conj/Frge 15% 2d7 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11448 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder poisons you! The adder bites you. You feel sick. The adder attacks as it pursues you! The adder completely misses you. You feel sick. The adder attacks as it pursues you! The adder closely misses you. You feel sick. Your magical contamination has completely faded away. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is almost dead. (Press . to maintain the ray.) You feel sick. The adder barely misses you. x2 You miss the adder. The adder is almost dead. You stop channelling your searing ray. You feel sick. The adder bites you. You miss the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of invisibility. You fade into invisibility! d -> i - a potion of invisibility * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ### . #<# .. #.# #.# ... #.# #.# .... ####.###### #.# .....###.........# #.# .................###.# .......@.............# ........S........##### ....#####....##.## ### #........##.# #........)..# ..............# ........ß#ß...# ........#(#...# ........ß#߆..# You could see an adder (unable to see you). Vanquished Creatures 2 dart slugs 4 endoplasms (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:2) 3 bats (D:1) 3 frilled lizards (D:1) 3 goblins 2 kobolds (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 147 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 154 | D:1 | Learned a level 2 spell: Searing Ray 333 | D:1 | Reached skill level 5 in Conjurations 551 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms D:2: layout_basic, basic_altar, minmay_statues_item Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Magic Dart || 46 Searing Ray || 2 Drink: Enlightenment || 1 Invisibility || 1 Armour: Robe || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 550 | 531 | 19 | 0 | 411 | 2 | 275.0 | Dungeon | 550 | 531 | 19 | 0 | 411 | 2 | 275.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 498 daAuts D:2: 52 daAuts