Dungeon Crawl Stone Soup version 0.34-a0-1599-g9e2179861e (webtiles) character file. Game seed: 3986970877229496567 254 washtub the Conjurer (level 5, -5/28 HPs) Began as a Deep Elf Conjurer on Dec 4, 2025. Killed from afar by Ijyb (14 damage) ... with an iceblast ... on level 3 of the Dungeon. The game lasted 00:02:19 (1829 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1829, Time: 00:02:20 Health: -5/28 AC: 7 Str: 4 XL: 5 Next: 91% Magic: 18/23 EV: 11 Int: 25 God: Gold: 158 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +2 robe rPois . (100%) a - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 158 gold pieces. Inventory: Armour a - a +2 helmet (worn) c - a +0 cloak d - a +2 robe (worn) Jewellery b - a ring of magical power (worn) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of attraction {unknown} j - 2 potions of curing {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.3 Spellcasting * Level 6.9 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 8% 1 Blink Tloc 12% N/A 12% 2 Sublimation of Blood Necr 6% N/A 12% 2 Fulminant Prism Conj/Alch 12% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16172 Altars: Elyvilon The Shining One Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter a bat. The bat leaves your sight. A bat comes into view. The bat leaves your sight. Found a short sword. A bat comes into view. A bat is nearby! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 152 gold pieces (gained 14). Found a scale mail. c - a +0 cloak You see here the death talisman of Happiness {rC++ Will- Dex+7}. You now have 158 gold pieces (gained 6). You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying a wand of iceblast. The magic dart hits Ijyb. Ijyb is lightly wounded. The magic dart hits Ijyb. Ijyb is moderately wounded. The magic dart hits Ijyb but does no damage. Ijyb is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of iceblast (moderately wounded, 77% to hit) You focus your ray upon Ijyb. The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you!! Ouch! That really hurt! The searing ray hits Ijyb. Ijyb is heavily wounded. The searing ray hits Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" #..%..# #.....# ......# # #.....# ......# ####.#.....# ......# #....#.....# .....# #.......##g....## #.####.....#.......# #...(.# #.......[..#.......# #.....# #####.......@......# #.....# #.#.....#......####...... #.##.....#...#.##.......# #.##...........##.......# #######.##.....#.##...).......# #........#.....#.##..)...<..# #........#.......####...#..## #........#.......# #......# ## #........#...)..## #..###..###. You could see Ijyb. Vanquished Creatures Sigmund (D:2) Robin (D:2) 3 adders (D:2) A dart slug (D:2) A ribbon worm (D:3) 5 endoplasms 8 hobgoblins 4 jackals (D:1) 7 quokkas 5 ball pythons 6 bats 3 frilled lizards 13 goblins 2 kobolds 6 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 145 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 288 | D:1 | Reached skill level 5 in Conjurations 294 | D:1 | Learned a level 2 spell: Searing Ray 824 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 936 | D:2 | Encountered Robin 940 | D:2 | Killed Robin 941 | D:2 | Reached XP level 4. HP: 21/24 MP: 2/12 1009 | D:2 | Encountered Sigmund 1022 | D:2 | Killed Sigmund 1023 | D:2 | Reached skill level 5 in Spellcasting 1023 | D:2 | Reached skill level 6 in Conjurations 1023 | D:2 | Reached XP level 5. HP: 10/28 MP: 14/14 1691 | D:3 | Found a glowing golden altar of the Shining One. 1692 | D:3 | Found a white marble altar of Elyvilon. 1808 | D:3 | Identified the death talisman of Happiness {rC++ Will- | Dex+7} 1823 | D:3 | Encountered Ijyb 1829 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic D:2: layout_loops_ring, uniq_robin, uniq_sigmund D:3: layout_rooms, gammafunk_temple_overflow_statue, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.9 Spellcasting | 4 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Unarmed | | 3 || 3 Cast: Magic Dart | 78 | 46 || 124 Searing Ray | 2 | 3 || 5 Armour: Robe | 12 | 8 || 20 Dodge: Dodged | 15 | 1 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1826 | 1709 | 117 | 0 | 1420 | 3 | 608.7 | Dungeon | 1826 | 1709 | 117 | 0 | 1420 | 3 | 608.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 812 daAuts D:2: 798 daAuts D:3: 215 daAuts