Dungeon Crawl Stone Soup version 0.34-a0-1598-gd7418c7e04 (webtiles) character file. Game seed: 6948946140481356296 51 washtub the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Dec 4, 2025. Killed by nerve-wracking pain ... invoked by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:26 (1083 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1083, Time: 00:01:27 Health: -5/19 AC: 0 Str: 4 XL: 3 Next: 57% Magic: 18/23 EV: 18 Int: 24 God: Gold: 133 SH: 0 Dex: 13 Spells: 7/10 levels left rFire x . . (150%) c - melded +1 dagger (venom) rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.36/turn d - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons c - a +1 dagger of venom (melded) Armour a - a +0 robe (melded) e - a +2 cloak Jewellery b - a ring of magical power (worn) Talismans d - an inkwell talisman (worn) Wands a - a wand of flame (19) Scrolls c - a scroll of summoning {unknown} e - a scroll of fog {unknown} h - a scroll of teleportation {unknown} m - a scroll of amnesia {unknown} n - a scroll of enchant armour {unknown} o - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - 2 potions of cancellation {unknown} j - 2 potions of might {unknown} k - 2 potions of curing {unknown} l - a potion of brilliance {unknown} p - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.4(5.9) Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 80% 2d11 2% 1 Shock Conj/Air 80% 1d8 2% 1 Momentum Strike Conj/Tloc 40% 3d9 4% 2 Summon Small Mammal Summ 28% N/A 8% 1 Scorch Fire 14% 2d5 12% 2 Tukima's Dance Hex 7% N/A 24% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Martyr's Knell Necr/Summ 7% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16916 Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (78% to hit) You miscast Searing Ray. Nothing appears to happen. Grinder gestures at you. Pain shoots through your body! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (78% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) Grinder gestures at you. You suddenly lose the ability to move! You stop channelling your searing ray. You encounter a hobgoblin. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The hobgoblin shouts! You can act again. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wearing a +0 ring mail (83% to hit) You focus your ray upon the hobgoblin. The searing ray hits Grinder. Grinder is lightly wounded. The searing ray hits the hobgoblin but does no damage. (Press . to maintain the ray.) The searing ray hits Grinder. Grinder is moderately wounded. The searing ray hits the hobgoblin. You kill the hobgoblin! Grinder gestures at you. Pain shoots through your body! You die... Grinder sighs, "Dead already? I want a refund." ### #.######## #.#....;.# #.#.####5# #...# .# #.### [# #.# .# #.# .. #.# .# #.# ####.# ######.#.... You could see Grinder. Vanquished Creatures A gnoll (D:1) An adder (D:2) A dart slug (D:1) 2 ribbon worms 5 endoplasms 4 hobgoblins A quokka (D:2) 4 ball pythons 5 bats 3 frilled lizards (D:2) 2 goblins 2 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 77 | D:1 | Found a faded altar of an unknown god. 141 | D:1 | Reached XP level 2. HP: 15/15 MP: 12/12 152 | D:1 | Learned a level 2 spell: Searing Ray 159 | D:1 | Reached skill level 5 in Conjurations 387 | D:2 | Reached XP level 3. HP: 19/19 MP: 14/14 1077 | D:3 | Encountered Grinder 1079 | D:3 | Paralysed by Grinder for 3 turns 1083 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms, basic_ecumenical_altar D:2: cheibrodos_old_hovel, layout_loops_cross D:3: layout_basic, ebering_dispersal_statue_hall, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 64 Searing Ray || 2 Armour: None || 2 Dodge: Dodged || 4 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1083 | 1030 | 53 | 0 | 867 | 3 | 361.0 | Dungeon | 1083 | 1030 | 53 | 0 | 867 | 3 | 361.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 690 daAuts D:1: 341 daAuts D:3: 51 daAuts