Dungeon Crawl Stone Soup version 0.34-a0-1596-g765122c258 (webtiles) character file. Game seed: 14853018650114600995 319 washtub the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Dec 4, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:02:55 (2555 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 2555, Time: 00:02:56 Health: 0/32 AC: 3 Str: 8 XL: 6 Next: 21% Magic: 3/16 EV: 11 Int: 24 God: Gold: 158 SH: 0 Dex: 12 Spells: 5/16 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) b - +0 helmet rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: wizardry (x1) @: lethally poisoned (0 -> -2), resistant, on berserk cooldown, slowed, very slow A: magic regeneration, strong 1, wild magic 1, efficient magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 158 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Jewellery c - a ring of wizardry (worn) Wands f - a wand of mindburst (12) Scrolls c - 2 scrolls of identify {unknown} d - 3 scrolls of enchant armour {unknown} e - a scroll of brand weapon {unknown} h - 5 scrolls of vulnerability {unknown} k - a scroll of fog {unknown} Potions g - a potion of magic M - a potion of mutation l - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting * Level 7.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 11% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 16% N/A 5% 1 Enfeeble Hex 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21442 Temple: D:4-7 Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are strong. (Str +4, Int/Dex -1) Your spells are a little harder to cast, but a little more powerful. Spells you cast cost 1 less MP (to a minimum of 1). Message History You feel sick. The scorpion stings you. The searing ray misses the scorpion. You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! It was a potion of mutation. You feel extremely strange. You feel stronger. You gain a new grip on the flow of your magic. You feel less in control of your magic. j -> M - a potion of mutation You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You closely miss the scorpion. The scorpion is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You are too berserk! * * * LOW HITPOINT WARNING * * * You feel sick. You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion attacks as it pursues you! The scorpion stings you but does no damage. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of resistance. You feel protected. You die... ≈~≈~≈≈~..# #.# #........####. ~~~≈≈~...###.# #.....#### #. ≈.~≈.~.......#######.###.# #. ..~...#.#............# #.# #. .##.......##.#######.# #.# #. .......#####.# #.# #.# #. ....†.## #.###.# ###...######.#######.....######## #...<......#..@.s....†......... ##..########.#########.#.###.## #..# # #.#.# ####..#### #.#.# .........# #....J!... ####..##.# #........# .........# ###.####.# .###.##### #.# . ## #.# #.# You could see a scorpion. Vanquished Creatures A phantom (D:4) A scorpion (D:4) A bombardier beetle (D:4) An iguana (D:4) Robin (D:2) 5 adders 3 dart slugs 2 ribbon worms An orc (D:2) 7 endoplasms 6 hobgoblins 4 jackals (D:1) 3 quokkas 6 ball pythons 7 bats 5 frilled lizards 15 goblins 3 kobolds 8 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 130 | D:1 | Found a faded altar of an unknown god. 361 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 565 | D:1 | Reached skill level 5 in Conjurations 787 | D:1 | Learned a level 2 spell: Searing Ray 1044 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1148 | D:2 | Encountered Robin 1180 | D:2 | Killed Robin 1181 | D:2 | Reached XP level 4. HP: 11/24 MP: 0/12 1707 | D:2 | Learned a level 4 spell: Fulminant Prism 1712 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1861 | D:3 | Found a hazy altar of Hepliaklqana. 1948 | D:3 | Reached skill level 6 in Conjurations 2368 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/14 2378 | D:4 | Reached skill level 5 in Spellcasting 2521 | D:4 | Reached skill level 7 in Conjurations 2521 | D:4 | Reached XP level 6. HP: 28/32 MP: 3/16 2548 | D:4 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 2548 | D:4 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 2548 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2553 | D:4 | HP: 2/48 [poisoned by a scorpion] 2555 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, angelslayer_ecumenical_altar_broken_walls_simple, nicolae_titane D:2: minmay_evil_eye, layout_basic, st_stairs_1, uniq_robin D:3: layout_loops_cross, mainiacjoe_overflow_cross_hatched, kennysheep_generic_room_13 D:4: gammafunk_wand_slinger, layout_loops_ring, chequers_serial_rivers_large_a, nicolae_shop_antique_consumables Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.2 Spellcasting | 4 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 20 | 1 || 21 Melee: Unarmed | 20 | 1 || 21 Cast: Magic Dart | 64 | 74 || 138 Searing Ray | 3 | 6 || 9 Drink: Berserk rage | | 1 || 1 Mutation | | 1 || 1 Resistance | | 1 || 1 Armour: Robe | 21 | 13 || 34 Dodge: Dodged | 31 | 8 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2557 | 2447 | 110 | 0 | 2094 | 4 | 639.2 | Dungeon | 2557 | 2447 | 110 | 0 | 2094 | 4 | 639.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 924 daAuts D:1: 788 daAuts D:3: 620 daAuts D:4: 225 daAuts