Dungeon Crawl Stone Soup version 0.34-a0-1588-gcf93559967 (webtiles) character file. Game seed: 4107710816009188304 42 washtub the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Dec 2, 2025. Killed from afar by an orc wizard (5 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:21 (1169 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1169, Time: 00:01:22 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 33% Magic: 4/10 EV: 11 Int: 24 God: Gold: 76 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: confused, attractive A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} h - a scroll of immolation {unknown} Potions g - a potion of magic A - 2 potions of attraction f - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 10% 1 Stone Arrow Conj/Erth 34% 3d9 10% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10830 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter a hobgoblin. The gnoll shouts! You hear a shout! The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits the orc. The orc is heavily wounded. The searing ray hits something. (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! The searing ray hits something! Without enough magic to sustain it, your Searing Ray dissipates. Something barely misses you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! A magic dart appears from out of thin air! The magic dart hits you. You are confused. You're too confused to cast spells. Unknown command. It was a potion of attraction. You feel attractive to monsters. d -> A - 2 potions of attraction A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Something is attracted toward you. Okay, then. The gnoll is attracted toward you. You bump into the rock wall. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You die... #.# #.##### #...§.# #####.# #.# #§# #.# #j# #.# ##.# #{# #.# ...# #@# #.# #..# #.# #.# #..# #.# #.# ##..# #.# ##.## ### ....# #.# ###...#####.< ....## #.# #...<........ .....## #.####.#...#.###|. #.###.## #............# #[. .## ##.###########.......#### #.. You could see a gnoll. Vanquished Creatures 2 dart slugs 2 ribbon worms (D:2) 2 orcs (D:2) 2 endoplasms (D:1) 3 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 6 ball pythons A bat (D:1) 5 frilled lizards (D:1) 4 goblins (D:1) A kobold (D:2) 2 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 43 | D:1 | Reached XP level 2. HP: 9/15 MP: 0/8 321 | D:1 | Reached skill level 5 in Conjurations 907 | D:1 | Found a faded altar of an unknown god. 993 | D:1 | Learned a level 2 spell: Searing Ray 1000 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1169 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_corners, ebering_ecumenical_altar_abandoned D:2: layout_loops_ring, minmay_pentomino_r2, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Magic Dart || 65 Searing Ray || 2 Drink: Attraction || 1 Armour: Robe || 11 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1169 | 1103 | 66 | 0 | 937 | 2 | 584.5 | Dungeon | 1169 | 1103 | 66 | 0 | 937 | 2 | 584.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 993 daAuts D:2: 175 daAuts