Dungeon Crawl Stone Soup version 0.34-a0-1586-gfd82ec16b2 (webtiles) character file. Game seed: 8001174170314196507 210 washtub the Conjurer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on Dec 2, 2025. Slain by an orc ... wielding a +0 morningstar (10 damage) ... on level 4 of the Dungeon. The game lasted 00:02:07 (1931 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1931, Time: 00:02:08 Health: -4/28 AC: 3 Str: 4 XL: 5 Next: 57% Magic: 1/14 EV: 11 Int: 25 God: Gold: 103 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 103 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Jewellery c - a ring of positive energy (worn) Scrolls c - a scroll of acquirement {unknown} e - 2 scrolls of revelation {unknown} h - a scroll of amnesia {unknown} l - a scroll of teleportation {unknown} m - a scroll of immolation {unknown} n - a scroll of fear {unknown} o - a scroll of vulnerability {unknown} q - a scroll of identify {unknown} Potions g - 2 potions of magic d - 2 potions of resistance {unknown} f - 2 potions of haste {unknown} j - a potion of curing {unknown} k - 2 potions of enlightenment {unknown} p - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.1 Spellcasting * Level 6.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 12% 2d6 9% 1 Soul Splinter Necr 24% N/A 9% 1 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22069 Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the orc! You kill the orc! The hound closely misses you. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The searing ray hits the hound! You kill the hound! The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 5! The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the adder. The adder is moderately wounded. The searing ray hits the endoplasm. The endoplasm is severely wounded. (Press . to maintain the ray.) The adder bites you but does no damage. The searing ray hits the adder. The adder is severely wounded. The searing ray hits the endoplasm. You kill the endoplasm! The adder bites you but does no damage. The searing ray hits the adder! You kill the adder! The searing ray hits the orc. The orc is severely wounded. Without enough magic to sustain it, your Searing Ray dissipates. The orc hits you with a +0 morningstar! You die... #.####.### #<...# #.# #..)####....# ..# ####.##.....## #.# #.......#.### #####.##.#....# #.# .. ..##..##.##.### #.####.. #...........# ##....... ..###...#...####### ####.)PPPPP. ....+.......'...@o####.....P~P~P. #####...#...#####g†))#.....P~P~P. #...#...# ####.).....P~P~P. #####...#<..# ##......P~P~P. ........#...# ##.....PPPPP. ......###...# #######.J......... ....[.# #.... ....o.o........### ......# ##.... ....S..........# ####### .....J..........# You could see an orc and a hobgoblin. Vanquished Creatures A scorpion (D:4) A hound (D:4) 3 gnolls (D:4) 6 adders 2 dart slugs (D:3) 2 orcs (D:4) 7 endoplasms 4 hobgoblins 2 quokkas 6 ball pythons 3 bats 2 frilled lizards (D:1) 5 goblins (D:1) A kobold (D:2) A rat (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 154 | D:1 | Found a faded altar of an unknown god. 164 | D:1 | Reached XP level 2. HP: 6/15 MP: 4/8 453 | D:1 | Identified the maw talisman of Oziociar {rElec rC+ Slay+2} 627 | D:2 | Reached skill level 5 in Conjurations 685 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 915 | D:2 | Found a shimmering altar of Xom. 925 | D:2 | Learned a level 2 spell: Searing Ray 1471 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1821 | D:3 | Learned a level 4 spell: Fulminant Prism 1826 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1896 | D:4 | Reached skill level 6 in Conjurations 1896 | D:4 | Reached XP level 5. HP: 7/28 MP: 4/14 1926 | D:4 | Reached skill level 5 in Spellcasting 1931 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, shapermc_ecumenical_altar_gd, minmay_close_crescents D:2: layout_basic, basic_altar, fountainhead, nicolae_figureground_sparkle D:3: layout_basic D:4: layout_basic, dreamdust_gnoll_farm Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.7 Spellcasting | 4 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 61 | 16 || 77 Searing Ray | | 5 || 5 Armour: Robe | 1 | 12 || 13 Dodge: Dodged | | 6 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1929 | 1891 | 38 | 0 | 1647 | 4 | 482.2 | Dungeon | 1929 | 1891 | 38 | 0 | 1647 | 4 | 482.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 881 daAuts D:1: 551 daAuts D:3: 392 daAuts D:4: 104 daAuts