Dungeon Crawl Stone Soup version 0.34-a0-1582-gfc0747a131 (webtiles) character file. Game seed: 18357380876440763270 126 washtub the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Dec 2, 2025. Killed from afar by Terence (9 damage) ... with a rupture ... on level 2 of the Dungeon. The game lasted 00:01:38 (1080 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1080, Time: 00:01:38 Health: -6/24 AC: 2 Str: 4 XL: 4 Next: 84% Magic: 2/12 EV: 11 Int: 25 God: Gold: 90 SH: 0 Dex: 13 Spells: 1/12 levels left rFire + . . (50%) c - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Missiles d - a throwing net Armour a - a +0 robe (worn) Magical Staves c - a staff of fire (weapon) Scrolls c - 2 scrolls of identify {unknown} e - 3 scrolls of blinking {unknown} h - a scroll of revelation {unknown} j - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - 3 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting * Level 6.1 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 84% 2d11 2% 1 Shock Conj/Air 84% 1d8 2% 1 Awaken Armour Erth/Frge 10% N/A 65% 4 Eringya's Surprising Cr Summ 5% N/A 65% 4 Disjunction Tloc 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10918 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. You climb downwards. Level annotation: Terence There is a stone staircase leading up here. You now have 90 gold pieces (gained 5). Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 24% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Terence zaps a wand. Space twists violently! The rupture engulfs you! You blink. You hear an explosion! Casting: Fulminant Prism (astonishingly dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 24% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Something hits your fulminant prism! Your fulminant prism explodes! Casting: Fulminant Prism (astonishingly dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (astonishingly dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 24% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are blasted with magical energy! * * * LOW HITPOINT WARNING * * * Terence zaps a wand. Space twists violently! The rupture engulfs you! You blink. You die... Terence says, "And stay out!" ##......###############.##### #...#.#...# #.# # #####...#.###.# ####.##### #.......#.....##########......... #....##.####......#...##......... ......#...##.####.#...##......... .####.###'#....#<.....##......... ......##.....###.#....#####'##### ....####.....# #@.....# #.# # ....# #.....###......# #.# # ....# #######....ยง...# #.# # ....# #.#......#####.# # ##### #.###.......##.# # # #.....#####.##.# # ## #####.# #.##.# # .# ##@#####.##.# # .### #........##.# # You could see Terence. Vanquished Creatures A black bear (D:2) A gnoll (D:1) A ribbon worm (D:2) A dart slug (D:1) 3 endoplasms 3 hobgoblins (D:1) 2 quokkas 4 ball pythons (D:1) A frilled lizard (D:1) 3 goblins (D:1) 6 kobolds 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 92 | D:1 | Found a faded altar of an unknown god. 102 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 223 | D:1 | Reached skill level 5 in Conjurations 322 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 681 | D:2 | Learned a level 2 spell: Searing Ray 724 | D:2 | Encountered a black bear 729 | D:2 | Killed a black bear 730 | D:2 | Reached skill level 6 in Conjurations 730 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/12 981 | D:2 | Encountered Terence 1056 | D:1 | Learned a level 4 spell: Fulminant Prism 1061 | D:1 | Learned a level 4 spell: Iskenderun's Mystic Blast 1080 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, ebering_ecumenical_altar_abandoned D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 55 | 5 || 60 Searing Ray | 2 | 1 || 3 Fulminant Prism | | 2 || 2 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1081 | 986 | 95 | 0 | 812 | 2 | 540.5 | Dungeon | 1081 | 986 | 95 | 0 | 812 | 2 | 540.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 743 daAuts D:2: 338 daAuts