Dungeon Crawl Stone Soup version 0.34-a0-1572-g77ab2cbb74 (webtiles) character file. Game seed: 1880505557441696428 44 washtub the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Dec 1, 2025. Killed from afar by Ijyb (5 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:47 (832 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 832, Time: 00:01:47 Health: -4/19 AC: 3 Str: 10 XL: 3 Next: 41% Magic: 0/10 EV: 11 Int: 24 God: Gold: 42 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) f - orb {Pyromania} rNeg . . . (100%) a - +0 robe rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of strength HPRegen 0.23/turn d - ring of see invisible MPRegen 0.24/turn %: no passive effects @: studying Short Blades A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) f - an orb of pyromania (worn) Jewellery c - a +6 ring of strength (worn) d - a ring of see invisible (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of curing {unknown} j - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 34% 2d7 4% 2 Summon Small Mammal Summ 16% N/A 10% 1 Call Imp Summ 8% N/A 16% 2 Call Canine Familiar Summ 4% N/A 30% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Eringya's Surprising Cr Summ 4% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11170 Altars: Shops: D:2 [ Annotations: D:2 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of flame (wandering, hasn't noticed you, 77% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb but does no damage. Ijyb shouts! (Press . to maintain the ray.) Ijyb hits you with a +0 club. The searing ray hits Ijyb. Ijyb is lightly wounded. Ijyb screams, "Time for continue experiment!" Ijyb closely misses you. The searing ray hits Ijyb! Ijyb is heavily wounded. Ijyb hits you but does no damage. The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of flame (heavily wounded, 77% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is severely wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. Ijyb closely misses you. The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. Ijyb zaps a wand. The puff of flame hits you. You die... Ijyb screams, "Time for next experiment!" #.g... .g..g. #$g..)# ....... ß.....ß ....... .......##### #....g.# ######@# #.## ##### #..#### #...# ##....## ##.### ####.)###..# ##...#.## ###...# # ##..### ##### #...####..... You could see Ijyb. Vanquished Creatures 3 dart slugs A ribbon worm (D:2) 6 endoplasms (D:1) 2 hobgoblins A jackal (D:1) 6 quokkas (D:1) 4 ball pythons (D:1) 3 bats A frilled lizard (D:1) 8 goblins 2 kobolds (D:2) 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 107 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 181 | D:1 | Reached skill level 5 in Conjurations 409 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 636 | D:1 | Learned a level 2 spell: Searing Ray 650 | D:2 | Found Mimiotou's Armour Boutique. 809 | D:2 | Encountered Ijyb 832 | D:2 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_cross, st_stairs_2, minmay_misc_feat_x, minmay_tiny_reverse_x D:2: kennysheep_the_goblin_king, layout_rooms, serial_shops, nicolae_shop's_first_dollar, nicolae_shop_cornered_store Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Magic Dart || 71 Searing Ray || 6 Armour: Robe || 11 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 829 | 777 | 52 | 0 | 594 | 2 | 414.5 | Dungeon | 829 | 777 | 52 | 0 | 594 | 2 | 414.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 649 daAuts D:2: 179 daAuts