Dungeon Crawl Stone Soup version 0.34-a0-1466-gbd04e754fb (webtiles) character file. Game seed: 1346135661795816288 42 washtub the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 27, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:18 (1168 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1168, Time: 00:01:18 Health: 0/19 AC: 4 Str: 4 XL: 3 Next: 33% Magic: 5/10 EV: 11 Int: 24 God: Gold: 103 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) b - +0 helmet rElec + (33%) d - +0 cloak rCorr + (50%) (no gloves) SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.64/turn %: no passive effects @: lethally poisoned (0 -> -2), resistant A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) d - a +0 cloak (worn) Jewellery c - an amulet of magic regeneration (worn) Scrolls c - 2 scrolls of fear {unknown} d - 2 scrolls of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of revelation {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of enchant armour {unknown} l - a scroll of teleportation {unknown} Potions g - 2 potions of magic r - a potion of resistance Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 34% 3d8 4% 2 Teleport Other Tloc 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10831 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! The searing ray misses the adder. The searing ray hits the quokka. You kill the quokka! The searing ray hits the adder. The adder is lightly wounded. You feel very sick. The adder barely misses you. The searing ray hits the adder. The adder is almost dead. The searing ray misses the adder. You feel very sick. The adder barely misses you. The searing ray hits the adder! You kill the adder! The searing ray misses the adder. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. It was a potion of resistance. You feel protected. f -> r - a potion of resistance * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The searing ray misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder barely misses you. The searing ray misses the adder. You die... .####.###.## #...†..# ......# #.# #.#......# ####### #.# #.#......# #+# #.#......# ... #.#.....†# # .... #.....##.# ## ..... #........# .#### ......####...###### ....+ ......†S@.....# .#### ......####...## ## ..... #..## # .... #.## ... #.# #+ #.# #.# #†# ..# You could see an adder. Vanquished Creatures 2 adders (D:2) 4 endoplasms 2 hobgoblins (D:1) A quokka (D:2) 2 ball pythons 5 bats 4 frilled lizards 2 goblins 2 kobolds (D:1) 6 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 119 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 521 | D:1 | Found a faded altar of an unknown god. 713 | D:1 | Learned a level 2 spell: Searing Ray 952 | D:2 | Reached skill level 5 in Conjurations 1090 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1168 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic, shapermc_ecumenical_altar_petra, hex_medium, chequers_serial_rivers_small_3 D:2: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 42 Searing Ray || 6 Drink: Resistance || 1 Armour: Robe || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1168 | 1095 | 73 | 0 | 960 | 2 | 584.0 | Dungeon | 1168 | 1095 | 73 | 0 | 960 | 2 | 584.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 760 daAuts D:2: 408 daAuts