Dungeon Crawl Stone Soup version 0.34-a0-1441-gdb8df50bbb (webtiles) character file. Game seed: 11384190561841421842 311 washtub the Conjurer (level 6, -4/32 HPs) Began as a Deep Elf Conjurer on Nov 27, 2025. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 4 of the Dungeon. The game lasted 00:02:24 (1801 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1801, Time: 00:02:25 Health: -4/32 AC: 2 Str: 4 XL: 6 Next: 18% Magic: 3/16 EV: 16 Int: 31 God: Gold: 252 SH: 5 Dex: 13 Spells: 13/16 levels left rFire . . . (100%) b - +0 great sword (elec) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... f - amulet of reflection Stlth ++ d - +5 ring of evasion HPRegen 0.25/turn e - +6 ring of intelligence MPRegen 0.30/turn %: reflection @: no status effects A: magic regeneration a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 252 gold pieces. Inventory: Hand Weapons b - a +0 great sword of electrocution (weapon) Missiles c - 2 curare-tipped darts Armour a - a +0 robe (worn) Jewellery d - a +5 ring of evasion (worn) e - a +6 ring of intelligence (worn) f - an amulet of reflection (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} m - a scroll of immolation {unknown} o - a scroll of summoning {unknown} Potions g - a potion of magic d - 3 potions of heal wounds {unknown} f - 3 potions of haste {unknown} j - a potion of attraction {unknown} k - a potion of moonshine {unknown} l - 2 potions of curing {unknown} n - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting * Level 7.2 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 31% 3d8 3% 3 Fulminant Prism Conj/Alch 15% 3d11 12% 4 Iskenderun's Mystic Bla Conj/Tloc 31% 2d8 (+2d4 12% 4 Fugue of the Fallen Necr 8% N/A 16% 3 Summon Ice Beast Ice/Summ 8% N/A 16% 3 Tukima's Dance Hex 8% N/A 16% 3 Gell's Gavotte Tloc 4% 2d(13-19) 100% 6 Permafrost Eruption Ice/Erth 4% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22189 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is an open door here. You encounter a quokka. ; You encounter a clockroach. The quokka leaves your sight. You encounter a ball python. The ball python hisses angrily. You hear a shout! The iguana barely misses you. You encounter an orc priest. It is wielding a +0 hand axe. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 83% to hit) You focus your ray upon the clockroach. The searing ray hits the iguana! The iguana is severely wounded. The searing ray hits the clockroach! The clockroach is warded from harm. The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) The orc priest shouts, "Surrender to Beogh and we'll let you live!" The iguana bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the clockroach! The clockroach is severely wounded. The clockroach bites you but does no damage. The iguana barely misses you. The searing ray hits the clockroach. You kill the clockroach! The quokka barely misses you. You block the iguana's attack. You finish channelling your searing ray. The quokka misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #.........#.#....#.##. ##+##†##+##........... #..#).# #.#....#<.#. #...##.###.###.##..#. #...##.#..#........... #..##..#.##.###.##..#. #+##+##'###........... #......## #.######..## #....@.# #.# ##.... #...l.r# #.# ##...... #...###S. #.# #....... #... ...#.# #....[.. #.. .o.#.###.##.##. ### ...#..........# ...#..##.##.#.# .#..##.##.#.# ###........... You could see an iguana, an orc priest, a quokka and a ball python. Vanquished Creatures A hound (D:4) 3 orc priests (D:3) 2 clockroaches (D:4) An iguana (D:4) 4 adders 2 dart slugs 2 ribbon worms (D:2) 7 orcs (D:3) 8 hobgoblins 4 jackals (D:1) 7 ball pythons 5 bats 10 endoplasms 13 goblins 5 kobolds 4 quokkas (D:1) 2 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 235 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 332 | D:1 | Reached skill level 5 in Conjurations 346 | D:1 | Learned a level 2 spell: Searing Ray 463 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 819 | D:2 | Found a faded altar of an unknown god. 1039 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1088 | D:3 | Reached skill level 6 in Conjurations 1161 | D:3 | Reached XP level 5. HP: 26/28 MP: 5/14 1486 | D:4 | Reached skill level 5 in Spellcasting 1788 | D:4 | Reached skill level 7 in Conjurations 1788 | D:4 | Reached XP level 6. HP: 11/32 MP: 4/16 1801 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: kennysheep_the_goblin_king, layout_rooms, basic_ecumenical_altar, kennysheep_generic_room_7 D:3: layout_rooms D:4: minmay_chambers_of_threes, layout_basic, nicolae_zig_zag_zippers, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.2 Spellcasting | 4 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 4 || 14 Melee: Great sword | 10 | 4 || 14 Cast: Magic Dart | 88 | 47 || 135 Searing Ray | 3 | 9 || 12 Armour: Robe | 21 | 18 || 39 Dodge: Dodged | 31 | 16 || 47 Block: Other | | 6 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1809 | 1733 | 76 | 0 | 1400 | 4 | 452.2 | Dungeon | 1809 | 1733 | 76 | 0 | 1400 | 4 | 452.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 601 daAuts D:3: 461 daAuts D:1: 413 daAuts D:4: 333 daAuts