Dungeon Crawl Stone Soup version 0.34-a0-1437-gff112bb844 (webtiles) character file. Game seed: 10646863214217203063 74 washtub the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Nov 26, 2025. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (778 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 778, Time: 00:01:20 Health: -2/24 AC: 0 Str: 4 XL: 4 Next: 10% Magic: 2/15 EV: 18 Int: 25 God: Gold: 83 SH: 0 Dex: 13 Spells: 7/10 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) b - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn c - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Armour a - a +0 robe (melded) b - a +0 helmet (melded) Talismans c - an inkwell talisman (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of resistance {unknown} j - a potion of curing {unknown} Skills: - Level 2.4 Dodging * Level 4.0 Stealth + Level 3.7 Spellcasting * Level 5.2(5.7) Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 12% 2 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Spellspark Servitor Conj/Frge 10% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11221 Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History The magic dart hits the gnoll. The gnoll is lightly wounded. You stop channelling your searing ray. The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, covering ground quickly, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll completely misses you. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! Your Stealth skill increases to level 4! You have reached level 4! You feel clever. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You stop channelling your searing ray. The gnoll is no longer moving quickly. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear and wearing an orb of pyromania (severely wounded, 83% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! You die... ####+######## #..........># #......)$...# #######...........# #..;.j.>........... #.#####..#'#######. # #...^.# ####..##.# #.....##.# #.###.##.. #.###.##### #.....# #####.# You could see a gnoll. Vanquished Creatures A gnoll bouda (D:2) 2 gnolls (D:2) 5 endoplasms 2 hobgoblins A quokka (D:1) 5 ball pythons 4 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 5 kobolds 5 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 189 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 597 | D:1 | Learned a level 2 spell: Searing Ray 762 | D:2 | Reached skill level 5 in Conjurations 762 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/14 770 | D:2 | Reached XP level 4. HP: 12/24 MP: 1/15 778 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Conjurations | 5 | 5.2 Dodging | | 2.4 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 65 | || 65 Searing Ray | 3 | 1 || 4 Armour: Robe | 1 | || 1 None | 1 | 2 || 3 Dodge: Dodged | 4 | 1 || 5 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 777 | 772 | 5 | 0 | 618 | 2 | 388.5 | Dungeon | 777 | 772 | 5 | 0 | 618 | 2 | 388.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 597 daAuts D:2: 180 daAuts