Dungeon Crawl Stone Soup version 0.34-a0-1340-g7f9cb3418f (webtiles) character file. Game seed: 18023598829104963876 22 washtub the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Nov 25, 2025. Was a Follower of Vehumet. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (550 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 550, Time: 00:00:49 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 68% Magic: 8/8 EV: 11 Int: 22 God: Vehumet [*.....] Gold: 18 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) b - +1 dagger (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons b - a +1 dagger of flaming (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 60% 2d10 4% 1 Searing Ray Conj 52% 2d6 2% 2 Slow Hex 16% N/A 12% 1 Call Imp Summ 8% N/A 17% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 17% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Cause Fear Hex 2% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5447 Altars: Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a parchment of Slow and begin reading... You add the spell Slow to your library. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear an angry hiss. The goblin moves out of view. A ball python comes into view. A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. You kill the ball python! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. You open the door. You see here a +0 chain mail. There is a staircase leading out of the dungeon here. You see here a frilled lizard skeleton. You see here a frilled lizard skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is a faded altar of an unknown god here. Done exploring. There is a faded altar of an unknown god here. This altar belongs to (a) Uskayaw, (b) Vehumet or (c) Sif Muna, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. This altar belongs to (a) Uskayaw, (b) Vehumet or (c) Sif Muna, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Vehumet accepts your prayer! Vehumet welcomes you! Vehumet offers you knowledge of Kiss of Death. You can now gain magical power from killing. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .#....# ##.........# ...#### #.........# ...# #.....~~~≈### #### ##.~~≈≈≈≈≈≈≈## ####### #~≈≈≈≈≈≈≈≈≈≈# ......# ##≈≈≈≈≈≈≈≈≈≈## ......######.~#####≈≈≈≈# ..............#...#≈≈≈≈# ......######..'.@.#≈≈≈≈# ......######.##...#≈≈≈≈# ......##....~≈#####≈≈≈≈# ......##....~~≈≈≈≈≈≈≈≈## ......##....≈≈≈≈≈≈≈≈≈## .............~≈≈≈≈≈≈## ########).....~≈≈≈### #....÷.##### ######## There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 144 | D:1 | Reached XP level 2. HP: 13/15 MP: 5/8 171 | D:1 | Found a faded altar of an unknown god. 324 | D:1 | Reached skill level 5 in Conjurations 549 | D:1 | Prayed at the altar of an unknown god. 549 | D:1 | Became a worshipper of Vehumet 549 | D:1 | Offered knowledge of Kiss of Death by Vehumet. 549 | D:1 | Reached * piety under Vehumet 550 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_rooms, nicolae_ecumenical_lake_church Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 43 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 552 | 551 | 1 | 0 | 470 | 1 | 552.0 | Dungeon | 552 | 551 | 1 | 0 | 470 | 1 | 552.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 552 daAuts