Dungeon Crawl Stone Soup version 0.34-a0-1326-g7fd6d77ad8 (webtiles) character file. Game seed: 4177458948531728460 38 washtub the Conjurer (level 3, 4/19 HPs) Began as a Deep Elf Conjurer on Nov 24, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:40 (681 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 681, Time: 00:01:40 Health: 4/19 AC: 2 Str: 4 XL: 3 Next: 25% Magic: 2/10 EV: 11 Int: 24 God: Gold: 47 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (4 -> -1) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of enchant armour {unknown} d - a scroll of blinking {unknown} e - 4 scrolls of identify {unknown} h - 2 scrolls of amnesia {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of immolation {unknown} m - a scroll of noise {unknown} Potions g - 2 potions of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11317 Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder bites you. The adder attacks as it pursues you! The adder bites you. Found 8 gold pieces. The adder attacks as it pursues you! The adder closely misses you. x2 The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder barely misses you. You feel sick. The adder bites you. The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. Okay, then. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.............^.## #####........#......# #..............#.#### #.########.....#.# #.#......#.#..##.# #.#.#..#.#.#.....# #.#.#......#####.# #.#.#....#.......# #.#...........#.@# #.#.......#.# #..# #................. ###...............# #..######.#####$# #.....# # .# ##.##.# ######## #.##.####<.>.### #.##.#.........# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 endoplasms 6 hobgoblins 3 ball pythons 5 bats A frilled lizard (D:1) 5 goblins 3 kobolds (D:1) 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 115 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 190 | D:1 | Found Feum's Vocational Training. 579 | D:1 | Learned a level 2 spell: Searing Ray 582 | D:2 | Reached skill level 5 in Conjurations 659 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 681 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_cross, nicolae_shop_vocational D:2: layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e, dk_noncrumbling_3 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 50 Armour: Robe || 7 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 682 | 653 | 29 | 0 | 534 | 2 | 341.0 | Dungeon | 682 | 653 | 29 | 0 | 534 | 2 | 341.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 580 daAuts D:2: 101 daAuts