Dungeon Crawl Stone Soup version 0.34-a0-1307-gf76717280b (webtiles) character file. Game seed: 15507968094607560702 35 washtub the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Nov 24, 2025. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (1357 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1357, Time: 00:01:33 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 16% Magic: 3/10 EV: 11 Int: 24 God: Gold: 125 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) d - orb {Glass} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 125 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) d - an orb of glass (worn) e - a +0 cloak of willpower Jewellery b - a ring of flight (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} l - a scroll of poison {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of lignification {unknown} j - a potion of heal wounds {unknown} k - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 34% 2d7 5% 2 Sandblast Erth 8% 2d5 10% 1 Blink Tloc 8% N/A 16% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Vhi's Electric Charge Tloc/Air 8% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10643 Altars: Xom Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You reach down and open the door. There is an open door here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund is nearby! Sigmund is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund gestures at you while chanting. You resist with some effort. The searing ray hits Sigmund! Sigmund is severely wounded. An adder comes into view. The searing ray misses Sigmund. Sigmund hits you from afar with a +0 scythe! The searing ray hits Sigmund. Sigmund is almost dead. You finish channelling your searing ray. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) Something hits you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... #..##..........# #.##.####.. #..##..........# #.......... ...###########.# #.#####.######. ...# ... ...........# #. ...# ### #.###...##.# #. .... #........#.# #. ###################.###. ...S.{......... ..#..... #@####.# #.###... +.'..#.# #.# #... #.#..#.# #.###... ##.#+##.#+##.#+##.##.... ..................##.... ##.#'##.#'##.#'##.##.... # #.#..#.#..#.##.... #.#..'.+..#.##.... #.####.####.##.... You could see an adder (wandering). Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 6 hobgoblins 2 quokkas (D:2) A ball python (D:1) 5 bats 3 frilled lizards 3 goblins (D:1) 2 kobolds (D:1) 7 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 93 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 401 | D:1 | Reached skill level 5 in Conjurations 922 | D:1 | Learned a level 2 spell: Searing Ray 1103 | D:2 | Found a shimmering altar of Xom. 1139 | D:2 | Reached XP level 3. HP: 18/19 MP: 1/10 1349 | D:2 | Noticed Sigmund 1357 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_basic D:2: minmay_door_path, layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 57 Searing Ray || 4 Armour: Robe || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1356 | 1242 | 114 | 0 | 1093 | 2 | 678.0 | Dungeon | 1356 | 1242 | 114 | 0 | 1093 | 2 | 678.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 921 daAuts D:2: 434 daAuts