Dungeon Crawl Stone Soup version 0.34-a0-1296-g91728b37d5 (webtiles) character file. Game seed: 1241135482554618656 58 washtub the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 21, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:54 (1190 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1190, Time: 00:01:55 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 75% Magic: 8/10 EV: 16 Int: 24 God: Gold: 146 SH: 5 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) b - +2 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of reflection Stlth ++ e - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: reflection @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons b - a +2 dagger of speed (weapon) d - the +8 great mace of Revolt {drain, Str+2} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). It cannot be enchanted further. Armour a - a +0 robe (worn) Magical Staves f - a staff of cold Jewellery c - an amulet of reflection (worn) e - a +5 ring of evasion (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of fog {unknown} h - a scroll of summoning {unknown} j - a scroll of teleportation {unknown} k - a scroll of amnesia {unknown} l - a scroll of noise {unknown} m - a scroll of fear {unknown} n - a scroll of blinking {unknown} o - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 3 potions of heal wounds {unknown} Skills: - Level 2.4 Dodging * Level 3.8 Stealth + Level 3.6 Spellcasting * Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Awaken Armour Erth/Frge 8% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16809 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Search for what [? for help]? . You see here a staff of cold. f - a staff of cold You start putting on your amulet. You continue putting on your amulet of reflection. x5 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. c - an amulet of reflection (worn) e - a +5 ring of evasion (worn) There is a stone staircase leading down here. This spell is astonishingly dangerous to cast! Okay, then. Okay, then. Okay, then. You climb downwards. The orc priest shouts! The orc shouts! x3 There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (79% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You stop channelling your searing ray. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The orc attacks as it pursues you! You block the orc's attack. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... .. ##### .. ...# ##.#.. ###.##...... #..@...#... ###........... #....o).)##... #...o.o..# . #..........# #............ #.......).... #....?....... #............ You could see an orc priest and 2 orcs. Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 2 orcs (D:3) 2 endoplasms (D:1) 4 hobgoblins A quokka (D:2) 6 ball pythons 3 bats 2 frilled lizards 4 goblins 2 kobolds (D:2) 4 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 237 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 347 | D:1 | Found a faded altar of an unknown god. 635 | D:1 | Learned a level 2 spell: Searing Ray 819 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 829 | D:2 | Identified the +8 great mace of Revolt {drain, Str+2} 835 | D:2 | Reached skill level 5 in Conjurations 851 | D:2 | You fall into a shaft and drop 1 floor! 1190 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_loops_ring, hellmonk_ecumenical_altar_run_dry, minmay_misc_feat_four_crosses D:2: layout_rooms, minmay_shallow_snake_nest D:3: layout_rooms, tgw_trog Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.8 Conjurations | 5 | 5.1 Dodging | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 45 Searing Ray || 5 Armour: Robe || 2 Dodge: Dodged || 4 Block: Other || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1190 | 1091 | 99 | 0 | 935 | 3 | 396.7 | Dungeon | 1190 | 1091 | 99 | 0 | 935 | 3 | 396.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 636 daAuts D:2: 546 daAuts D:3: 8 daAuts