Dungeon Crawl Stone Soup version 0.34-a0-1296-g91728b37d5 (webtiles) character file. Game seed: 4938750086896832895 36 washtub the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Nov 21, 2025. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (944 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 944, Time: 00:00:53 Health: -2/19 AC: 3 Str: 4 XL: 3 Next: 19% Magic: 0/9 EV: 6 Int: 24 God: Gold: 53 SH: 5 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of reflection Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: reflection @: vertiginous A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Jewellery c - an amulet of reflection (worn) Scrolls c - a scroll of silence {unknown} e - a scroll of vulnerability {unknown} h - a scroll of poison {unknown} j - 2 scrolls of identify {unknown} k - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of haste {unknown} Skills: - Level 2.4 Dodging * Level 3.5 Stealth + Level 3.4 Spellcasting * Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 54% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 4% N/A 45% 3 Vampiric Draining Necr 4% 2d6 45% 3 Fulminant Prism Conj/Alch 8% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 52% 4 Borgnjor's Vile Clutch Necr/Erth 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11056 Altars: Gozag Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of protection and wearing a +0 robe (lightly wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund looks at you with fury. Sigmund hits you from afar with a +1 scythe of protection! An endoplasm comes into view. The searing ray hits Sigmund. Sigmund is moderately wounded. The endoplasm quivers. The endoplasm jiggles. Sigmund misses you. The searing ray misses Sigmund. The searing ray hits Sigmund but does no damage. Sigmund is moderately wounded. You finish channelling your searing ray. Sigmund casts a spell at you. The magic dart hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of protection and wearing a +0 robe (moderately wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund but does no damage. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +1 scythe of protection. * * * LOW HITPOINT WARNING * * * The endoplasm misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. The endoplasm hits you but does no damage. Sigmund misses you. It was a potion of moonshine. You feel tipsy. You stop channelling your searing ray. The endoplasm freezes you. You are frozen. You die... #.# #.# #.# #.# #.# #.# #.# #.# ..# #.# #### #†######### ..@ #.#.......# #.##.###...#####[# #..J@...#.# #.##.###...# #. ###.# .. ..# ##. ... #. .... #. ###. #. .# You could see Sigmund and an endoplasm. Vanquished Creatures 3 dart slugs (D:1) A ribbon worm (D:2) 7 hobgoblins 4 quokkas 2 ball pythons (D:2) 2 bats An endoplasm (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:2) 5 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 768 | D:2 | Learned a level 2 spell: Searing Ray 775 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 783 | D:2 | Found an opulent altar of Gozag. 935 | D:2 | Noticed Sigmund 944 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_ring D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_rolled_up, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.5 Dodging | | 2.4 Spellcasting | | 3.4 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 57 Searing Ray || 2 Drink: Moonshine || 1 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 942 | 918 | 24 | 0 | 789 | 2 | 471.0 | Dungeon | 942 | 918 | 24 | 0 | 789 | 2 | 471.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 762 daAuts D:2: 180 daAuts