Dungeon Crawl Stone Soup version 0.34-a0-1296-g91728b37d5 (webtiles) character file. Game seed: 1077651565503919672 35 washtub the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Nov 21, 2025. Slain by Robin ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (933 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 933, Time: 00:01:29 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 17% Magic: 0/9 EV: 11 Int: 24 God: Gold: 47 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) c - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: clarity @: brilliant A: magic regeneration, antennae 1, clarity, efficient magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet Magical Staves c - a staff of alchemy (weapon) Scrolls c - a scroll of amnesia {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of immolation {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: - Level 2.4 Dodging * Level 3.5 Stealth + Level 3.4 Spellcasting * Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 17% 3d10 36% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11065 Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small antennae on your head. You possess an exceptional clarity of mind. Spells you cast cost 1 less MP (to a minimum of 1). Message History Robin roars a battlecry! The hobgoblins go into a battle-frenzy! The hobgoblin attacks as it pursues you! The hobgoblin hits you but does no damage. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. Robin throws the hobgoblin at you! * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. Robin flexes a bicep menacingly. The hobgoblin closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +2 helmet (85% to hit) You focus your ray upon Robin. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray misses the rat. The searing ray hits Robin! Robin is heavily wounded. (Press . to maintain the ray.) The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. A pair of antennae grows on your head! Your +0 helmet falls away! You gain a new grip on the flow of your magic. Your thoughts seem clearer. You stop channelling your searing ray. The rat completely misses you. The hobgoblin barely misses you. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. The rat closely misses you. Robin hits you from afar with a +0 spear. You die... Robin lets out a smug laugh. #.# ... #.# + #.# .. #.## ... #..## .... .###########...####..... ......g@rg......).).)).. ############...####..... #..## $... #...# ... #..... .. #....## + #.#.## #.### You could see Robin, a hobgoblin (strong) and a rat. Vanquished Creatures 6 endoplasms (D:1) 6 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 11 goblins 7 kobolds (D:1) 3 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 171 | D:1 | Found a faded altar of an unknown god. 295 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 886 | D:1 | Learned a level 2 spell: Searing Ray 910 | D:2 | Noticed Robin 914 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 932 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 932 | D:2 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 932 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 933 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, basic_ecumenical_altar D:2: layout_loops_corners, pf_guarded_unrand_woodcutter, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.5 Dodging | | 2.4 Spellcasting | | 3.4 Conjurations | | 4.9 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Staff || 3 Cast: Magic Dart || 49 Searing Ray || 3 Drink: Brilliance || 1 Mutation || 1 Armour: Robe || 15 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 933 | 871 | 62 | 0 | 746 | 2 | 466.5 | Dungeon | 933 | 871 | 62 | 0 | 746 | 2 | 466.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 906 daAuts D:2: 27 daAuts