Dungeon Crawl Stone Soup version 0.34-a0-1296-g91728b37d5 (webtiles) character file. Game seed: 14289080762861010115 156 washtub the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Nov 21, 2025. Was an Initiate of Sif Muna. Slain by Edmund ... wielding a +0 dire flail of protection (4 damage) ... on level 4 of the Dungeon. The game lasted 00:03:02 (2196 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 2196, Time: 00:03:03 Health: -1/28 AC: 2 Str: 4 XL: 5 Next: 15% Magic: 0/13 EV: 11 Int: 25 God: Sif Muna [......] Gold: 153 SH: 0 Dex: 13 Spells: 1/12 levels left rFire + . . (50%) c - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 153 gold pieces. Inventory: Missiles b - a throwing net Armour a - a +0 robe (worn) Magical Staves c - a staff of fire (weapon) Jewellery d - a ring of resist corrosion Wands d - a wand of digging (8) Scrolls c - a scroll of poison {unknown} e - 3 scrolls of identify {unknown} h - a scroll of acquirement {unknown} j - a scroll of vulnerability {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of blinking {unknown} m - a scroll of fear {unknown} o - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of lignification {unknown} n - a potion of mutation {unknown} Skills: - Level 2.4 Dodging * Level 4.7 Stealth + Level 4.2 Spellcasting * Level 5.6 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d6 28% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 14% 2 Construct Spike Launche Frge 10% 2d3 14% 2 Grave Claw Necr 10% 2d7 14% 2 Frozen Ramparts Ice 10% 1d2 26% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Launch Clockwork Bee Frge 5% N/A 26% 3 Sigil of Binding Hex 5% N/A 26% 3 Summon Ice Beast Ice/Summ 5% N/A 26% 3 Leda's Liquefaction Alch/Erth 2% N/A 65% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21802 Temple: D:4-7 Altars: Ashenzari Qazlal Sif Muna Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Edmund is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of protection and wearing a +0 chain mail (lightly wounded, 86% to hit) You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of protection and wearing a +0 chain mail (lightly wounded, 86% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is moderately wounded. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. Edmund hits you with a +0 dire flail of protection! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. You stop channelling your searing ray. Edmund hits you with a +0 dire flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of protection and wearing a +0 chain mail (moderately wounded, 86% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +0 dire flail of protection. You die... Edmund says, "I'd like to see a scythe do that!" ....≈≈≈≈≈. .......... #.......# #......# ##### #.....# #...# #..... #...# #...@### #...# #@..####...# # ###....'...+ ###. ######...# #..P ##..†##+#... #........... #..........# #........#.# ##########.# #.. You could see Edmund. Vanquished Creatures A hound (D:4) A clockroach (D:3) A gnoll (D:1) 4 adders 2 dart slugs 2 ribbon worms (D:3) 6 endoplasms 4 hobgoblins 7 jackals 3 quokkas 5 ball pythons 4 bats A frilled lizard (D:3) 5 goblins 5 kobolds 8 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 115 | D:1 | Reached XP level 2. HP: 7/15 MP: 1/8 118 | D:1 | Learned a level 2 spell: Searing Ray 698 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 826 | D:2 | Reached skill level 5 in Conjurations 1059 | D:2 | Found a shimmering blue altar of Sif Muna. 1075 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1078 | D:2 | Became a worshipper of Sif Muna the Loreminder 1423 | D:2 | Learned a level 4 spell: Fulminant Prism 1443 | D:3 | Found a broken altar of Ashenzari. 1580 | D:3 | Found a faded altar of an unknown god. 1590 | D:3 | Found a stormy altar of Qazlal. 2083 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2138 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/13 2187 | D:4 | Noticed Edmund 2196 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic D:2: layout_loops_ring, basic_altar D:3: layout_loops_ring, mainiacjoe_overflow_surrounded_room, nicolae_overflow_ecumenical_swirl D:4: layout_basic, temple_pool_b, small_statue_intersection, serial_bayou_pond_e, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.7 Conjurations | 5 | 5.6 Spellcasting | 4 | 4.2 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 14 | || 14 Melee: Unarmed | 14 | || 14 Cast: Magic Dart | 80 | 37 || 117 Searing Ray | | 9 || 9 Armour: Robe | 10 | 9 || 19 Dodge: Dodged | 12 | 4 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2197 | 2039 | 158 | 0 | 1730 | 4 | 549.2 | Dungeon | 2197 | 2039 | 158 | 0 | 1730 | 4 | 549.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 737 daAuts D:2: 687 daAuts D:3: 660 daAuts D:4: 112 daAuts