Dungeon Crawl Stone Soup version 0.34-a0-1296-g91728b37d5 (webtiles) character file. Game seed: 3186292241908133917 65 washtub the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Nov 21, 2025. Slain by Terence ... wielding a +1 mace of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:32 (1052 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1052, Time: 00:02:32 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 92% Magic: 1/10 EV: 11 Int: 24 God: Gold: 64 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of boots Jewellery b - a ring of resist corrosion (worn) Talismans d - a hive talisman Scrolls c - a scroll of immolation {unknown} t - 2 scrolls of teleportation h - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - 2 potions of might {unknown} j - a potion of brilliance {unknown} k - a potion of resistance {unknown} l - a potion of curing {unknown} Skills: - Level 2.9 Dodging * Level 3.7 Stealth + Level 3.8 Spellcasting * Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 64% 1d7 3% 1 Construct Spike Launche Frge 8% 2d3 16% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Forge Blazeheart Golem Fire/Frge 4% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10946 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You climb downwards. Level annotation: Terence Found a robe and a dagger. There is a stone staircase leading up here. Terence is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 mace of protection and wearing a +1 ring mail of willpower (82% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. The searing ray hits Terence. Terence is lightly wounded. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with a +1 mace of protection! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 mace of protection and wearing a +1 ring mail of willpower (moderately wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray misses Terence. Terence hits you with a +1 mace of protection! The searing ray misses Terence. Terence hits you with a +1 mace of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channelling your searing ray. Terence screams, "I hate trespassers!" Terence hits you with a +1 mace of protection. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ..## #......... #....#.......... ##).... .##..#..........#.[..... ⌠ #..................... .##.##..†................. #...##.................... ....##.@J................ ....##.........@........ # . ................@....#.####. .. .....#######.........#.#... ..# .....#######...........#.##...# .....................=........# ........#.^............#.##...# ...###....##.........#........# ...# #....##.............##..#### ...# #....##..)........#........# #### #............†....##.......# You could see Terence. Vanquished Creatures A clockroach (D:2) An adder (D:2) 2 dart slugs 3 endoplasms (D:1) 3 hobgoblins 2 jackals (D:1) 4 ball pythons 5 bats 4 frilled lizards (D:1) 2 goblins (D:1) 4 kobolds 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 163 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 864 | D:2 | Learned a level 2 spell: Searing Ray 915 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1000 | D:2 | Noticed Terence 1007 | D:2 | Reached skill level 5 in Conjurations 1052 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring, hangedman_decor_growths D:2: layout_rooms, grunt_decor_one_mirror, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.7 Conjurations | 5 | 5.0 Dodging | | 2.9 Spellcasting | | 3.8 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Magic Dart || 59 Searing Ray || 4 Read: Teleportation || 1 Armour: Robe || 19 Dodge: Dodged || 12 Form: Default || 1 Hive || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1053 | 964 | 89 | 30 | 744 | 2 | 526.5 | Dungeon | 1053 | 964 | 89 | 30 | 744 | 2 | 526.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 889 daAuts D:2: 164 daAuts