Dungeon Crawl Stone Soup version 0.34-a0-1294-ge5381b52e2 (webtiles) character file. Game seed: 13441743138944586633 47 washtub the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Nov 20, 2025. Slain by Sigmund ... wielding a +0 scythe of venom (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1139 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1139, Time: 00:02:12 Health: -1/19 AC: 4 Str: 4 XL: 3 Next: 48% Magic: 7/10 EV: 11 Int: 24 God: Gold: 118 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +1 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +1 cloak (worn) Jewellery c - a ring of protection from cold Scrolls c - a scroll of enchant weapon {unknown} d - 2 scrolls of amnesia {unknown} e - 4 scrolls of teleportation {unknown} h - 2 scrolls of identify {unknown} j - a scroll of blinking {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging * Level 3.6 Stealth + Level 3.6 Spellcasting * Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 8% 2d3 16% 2 Fugue of the Fallen Necr 4% N/A 30% 3 Ozocubu's Armour Ice 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Detonation Catalyst Fire/Alch 4% 1d1 96% 5 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10860 Altars: Shops: D:1 ! Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found an escape hatch in the floor. There is an escape hatch in the floor here. c - a ring of protection from cold Found a whip. A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - 2 scrolls labelled HINYFAZXI TEOJESUA (gained 1) Sigmund the Dreaded comes into view. He is wielding a +0 scythe of venom. Sigmund shouts! You hear a loud squeak. Sigmund casts a spell at you. The magic dart hits you. Sigmund is nearby! Sigmund is nearby! Sigmund is nearby! The magic dart hits Sigmund but does no damage. Sigmund gestures at you while chanting. The magic dart hits you. A rat comes into view. Sigmund whispers, "You'll know eternity soon." Sigmund barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of venom and wearing a +0 robe (77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) The rat squeaks loudly. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe of venom! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #........# +........# #......... #........### '# ..........#####.# ###'#............. ........@........# ..r....@##.# #.#.# #.#. ......#.##.###.#.###.... ......#.##............#. ......................#. ###+##...#####........#. #...#............#. #...#............#. #...#........##..#. #...#........##..#. You could see Sigmund and a rat. Vanquished Creatures 2 gnolls (D:1) A dart slug (D:1) 5 endoplasms (D:1) 5 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats 2 frilled lizards (D:1) 3 goblins 4 kobolds 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 381 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 506 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 560 | D:1 | Reached skill level 5 in Conjurations 563 | D:1 | Learned a level 2 spell: Searing Ray 563 | D:1 | Found Avvokeg's Distillery. 1129 | D:2 | Noticed Sigmund 1139 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors, st_stairs_10, nicolae_hexahallways D:2: cheibrodos_old_hovel, layout_basic, serial_park_square3 [serial_park_minivault_5x5_2], uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.6 Conjurations | 5 | 5.0 Dodging | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 55 Searing Ray || 2 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1138 | 1125 | 13 | 0 | 972 | 2 | 569.0 | Dungeon | 1138 | 1125 | 13 | 0 | 972 | 2 | 569.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 835 daAuts D:2: 303 daAuts