Dungeon Crawl Stone Soup version 0.34-a0-1294-ge5381b52e2 (webtiles) character file. Game seed: 6157987765391175324 30 washtub the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on Nov 20, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:15 (930 turns). washtub the Conjurer (Demonspawn Conjurer) Turns: 930, Time: 00:02:15 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 5% Magic: 0/7 EV: 11 Int: 20 God: Gold: 169 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -4) A: demonic guardian 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles b - a throwing net Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11070 Altars: Innate Abilities, Weirdness & Mutations A demonic guardian rushes to your aid. Message History You hear an angry hiss. The adder barely misses you. Your iron imp barely misses the adder. You hit the adder. You kill the adder! You feel sick. You are no longer poisoned. An adder comes into view. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your guardian grows in power. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! The rat barely misses your iron imp. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Your iron imp closely misses the rat. The adder bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses your iron imp. Your rust devil barely misses the adder. Okay, then. Okay, then. Okay, then. As you read the scroll labelled JOTSES SUTOC, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Your rust devil hits the adder. Your rust devil corrodes the adder! The rat closely misses your iron imp. Your iron imp barely misses the rat. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. You hit the adder. The adder is severely wounded. You die... ### ............... ..# ##.....#........ .. ............... #.####............. #.#..r............. #...#5#.#.....$.... #................. #.S#.#.#.......... #@4............... #..#.#.#.....#.... #.........#####.<† #...####### #### ##### You could see an adder (corroded, ally target), a rat (ally target), a friendly rust devil (summoned) and a friendly iron imp (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:2) 7 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 373 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 373 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 561 | D:1 | Learned a level 2 spell: Searing Ray 925 | D:2 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 925 | D:2 | Reached XP level 3. HP: 6/24 MP: 0/7 929 | D:2 | HP: 1/24 [poisoned by an adder] 930 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, minmay_misc_feat_square, minmay_gold_behind_fungi D:2: layout_rooms, basic_altar, glass_columns_b Action || total ---------------------------++------- Attack: Normal || 14 Melee: Unarmed || 11 Short sword || 3 Cast: Magic Dart || 40 Searing Ray || 1 Read: Identify || 1 Armour: Robe || 26 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 930 | 874 | 56 | 0 | 703 | 2 | 465.0 | Dungeon | 930 | 874 | 56 | 0 | 703 | 2 | 465.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 898 daAuts D:2: 31 daAuts