washtub Level 1 of the Dungeon [Shop] Facur's Weapon Shoppe a +0 spear (42 gold) a +0 sling (21 gold) a +0 mace (42 gold) a +0 glaive of venom (196 gold) a +3 antimagic lajatang (868 gold) a +0 hand axe (42 gold) 5 datura-tipped darts (63 gold) 6 poisoned darts (50 gold) a +0 spear (42 gold) 6 boomerangs (168 gold) [Shop] Urioxt's Magic Scroll Shop a scroll of teleportation (39 gold) a parchment of Summon Ice Beast (140 gold) a scroll of teleportation (39 gold) a scroll of silence (123 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of amnesia (unknown) (52 gold) a scroll of enchant armour (unknown) (97 gold) [Shop] Delyu's Book Shoppe a parchment of Lehudib's Crystal Spear (340 gold) a parchment of Detonation Catalyst (226 gold) a parchment of Maxwell's Portable Piledriver (151 gold) a parchment of Enfeeble (302 gold) a parchment of Poisonous Vapours (75 gold) a parchment of Call Imp (113 gold) a parchment of Sublimation of Blood (113 gold) a parchment of Call Canine Familiar (151 gold) [Shop] Toafop's Antique Armour Emporium a +1 robe of cold resistance (245 gold) the +0 chain mail of the Ancient Curses {Ponderous, Slay+2 SInv Stlth+} (64 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 ring mail (76 gold) a +0 leather armour (38 gold) a +0 plate armour (342 gold) a +0 robe (17 gold) the +1 cloak of Twilight {-Tele rPois Str+5 SInv} (539 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Str+5: It affects your strength (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 chain mail (114 gold) [Shop] Jibbiocu's Weapon Shoppe the +5 war axe "Hiel" {holy, rC+} (588 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 whip of venom (65 gold) a +0 heavy broad axe (236 gold) a +0 hand axe (39 gold) a +0 hand axe (39 gold) a +0 mace (39 gold) a +0 club (6 gold) a +2 falchion of draining (226 gold) the +3 trident of Revolt {speed, rF+} (513 gold) rF+: It protects you from fire. It cannot be enchanted further. a throwing net (39 gold) (8, -1, D:1) a bat skeleton (9, 9, D:1) a parchment of Magic Dart (10, -1, D:1) a hobgoblin skeleton (18, -25, D:1) a +0 trident (19, -21, D:1) a hobgoblin corpse (skeletalised by now) (22, 3, D:1) a +0 robe (24, 8, D:1) a hobgoblin skeleton (28, -5, D:1) a +0 robe (29, 9, D:1) 4 stones a +0 short sword (30, -8, D:1) a bat skeleton (31, -15, D:1) a rat skeleton (31, -10, D:1) a +0 dagger of holy wrath a frilled lizard skeleton a goblin skeleton a bat skeleton (33, -30, D:1) a +0 club a goblin skeleton (33, -29, D:1) a stone a +0 dagger a kobold skeleton (34, -31, D:1) a +0 club a goblin skeleton (36, -31, D:1) a human skeleton (36, -30, D:1) a +0 spear (36, -18, D:1) a quill talisman (39, -22, D:1) a ball python skeleton (39, -19, D:1) a +0 dagger (43, -3, D:1) a ball python skeleton (50, 10, D:1) a ball python skeleton (58, 5, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ocrioh's Jewellery Shoppe an amulet of faith (unknown) (560 gold) the ring of Kumum {rF- rN+ Str+3 Slay+5} (662 gold) [ring of positive energy] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a ring of resist corrosion (unknown) (280 gold) a ring of positive energy (unknown) (280 gold) a +6 ring of strength (unknown) (504 gold) an amulet of regeneration (unknown) (420 gold) the quill talisman "Kooty" {rC+ Will+} (532 gold) [quill talisman] rC+: It protects you from cold. Will+: It increases your willpower. (0, 0, D:2) a +0 chain mail (3, 11, D:2) a +0 spear (9, -11, D:2) a +0 dagger (20, -15, D:2) a +0 dagger a +0 animal skin (24, -26, D:2) a ball python corpse (skeletalised by now) (24, -13, D:2) a +0 club a goblin corpse (skeletalised by now) (26, -9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 6, D:2) a medusa talisman (32, 10, D:2) a frilled lizard skeleton (34, -23, D:2) a hobgoblin corpse (skeletalised by now) (34, 13, D:2) a rat skeleton (36, -16, D:2) a +0 leather armour (36, -2, D:2) a +0 club (36, 24, D:2) a +0 ring mail (37, -20, D:2) a frilled lizard corpse (skeletalised by now) (38, -13, D:2) a +0 spear (38, 6, D:2) a +0 dagger (39, 6, D:2) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (44, -12, D:2) 3 boomerangs (44, 14, D:2) a rat skeleton (45, 2, D:2) a +0 dagger a goblin skeleton (46, 3, D:2) a +0 dagger (46, 4, D:2) a +0 dagger (50, -5, D:2) a +0 flail (55, 23, D:2) a +0 whip a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (4, -4, D:3) 4 poisoned darts (4, 0, D:3) a +0 cloak (4, 17, D:3) a +0 sling (32, 25, D:3) 3 poisoned darts (34, 31, D:3) a +0 club 6 poisoned darts (49, 22, D:3) 2 poisoned darts (50, 20, D:3) a +0 spear (51, -1, D:3) a +0 leather armour (56, 23, D:3) a +0 leather armour (57, 26, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Liacie's Antique Weapon Boutique a +0 hand axe (69 gold) a +0 partisan of distortion (448 gold) a +6 mace of protection (818 gold) the +6 whip of Xyerotze {freeze, rElec Dex+2} (1212 gold) rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +5 orcbow of draining (786 gold) a +0 trident (80 gold) a +0 quarterstaff (115 gold) a +0 long sword (80 gold) the +7 sling "Rara" {drain, *Corrode Fly rPois Will+} (1173 gold) *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. a +0 hand axe (69 gold) a +1 shortbow of flaming (285 gold) (0, 0, D:4) a +0 club an orc skeleton (3, 1, D:4) a +0 club a +0 leather armour (5, 2, D:4) a +0 mace an orc skeleton (5, 31, D:4) a +0 club (7, 35, D:4) a +0 ring mail (10, 27, D:4) a +0 giant club an ogre corpse (skeletalised by now) (11, 10, D:4) a jackal skeleton (11, 11, D:4) a jackal skeleton (12, -2, D:4) a +0 mace (13, 13, D:4) a jackal skeleton (22, -1, D:4) a hound skeleton (24, 21, D:4) a +0 club a goblin skeleton (30, 18, D:4) a +0 giant club (47, -4, D:4) a +0 dagger Level 5 of the Dungeon (7, 27, D:5) 5 poisoned darts (9, 0, D:5) a +0 chain mail (10, 19, D:5) a +0 orcbow (25, 4, D:5) an iguana corpse (skeletalised by now) (25, 27, D:5) a howler monkey skeleton (28, 1, D:5) a +0 chain mail (29, 23, D:5) a +0 club 2 boomerangs (29, 24, D:5) a +0 short sword a +0 club an orc skeleton (35, 3, D:5) a +0 club (36, 34, D:5) a +0 spear a goblin corpse (skeletalised by now) (36, 38, D:5) a +0 spear a goblin corpse (skeletalised by now) (42, 34, D:5) a +0 flail (43, 32, D:5) a +0 dagger a +0 robe (43, 33, D:5) a +0 hand axe of freezing a +0 ring mail a +3 flail a +0 leather armour an orc corpse (skeletalised by now) Level 6 of the Dungeon the Ecumenical Temple