Dungeon Crawl Stone Soup version 0.34-a0-1292-g7f56f43775 (webtiles) character file. Game seed: 11250874318248399254 112 washtub the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Nov 19, 2025. Slain by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:37 (1269 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1269, Time: 00:02:37 Health: -5/24 AC: 3 Str: 0 XL: 4 Next: 63% Magic: 0/11 EV: 16 Int: 29 God: Gold: 72 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . (100%) e - +5 short sword of Chaos {freeze, rElec rCorr Str-4 Int+4} rCold . . . (100%) f - orb {Mesmerism} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth +++ c - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: on mesmerism cooldown, slowed, lost strength, very slow A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons e - the +5 short sword of Chaos (weapon) {freeze, rElec rCorr Str-4 Int+4} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). It cannot be enchanted further. Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) d - an orb of attunement f - an orb of mesmerism (worn) Jewellery c - a +5 ring of evasion (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of torment {unknown} h - a scroll of fog {unknown} k - a scroll of amnesia {unknown} Potions g - 2 potions of magic d - 2 potions of curing {unknown} f - a potion of invisibility {unknown} j - a potion of mutation {unknown} Skills: - Level 2.4 Dodging * Level 4.4 Stealth + Level 3.9 Spellcasting * Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 84% 1d8 2% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 11% 2 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Dimensional Bullseye Hex/Tloc 2% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16544 Altars: Shops: D:2 ? Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Grinder (severely wounded, dazed, 78% to hit) You miscast Searing Ray. Nothing appears to happen. The frilled lizard hisses angrily. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (severely wounded, dazed, 78% to hit) You focus your ray upon Grinder. The searing ray misses Grinder. (Press . to maintain the ray.) You hit Grinder. Grinder snaps out of her daze. Grinder is heavily wounded. You stop channelling your searing ray. The rat is no longer dazed. Grinder blinks! You see here a dark potion. The frilled lizard unfolds its giant frill. The rat bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. You hit the rat. You freeze the rat. You kill the rat! The frilled lizard bites you but does no damage. Grinder gestures at you. You barely resist. You closely miss the frilled lizard. The frilled lizard hisses. The frilled lizard completely misses you. The frilled lizard misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 78% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) The frilled lizard bites you but does no damage. Grinder hits you. You writhe in agony! You die... Grinder says, "Now the real fun starts!" #.....### ### ##..#### #..†####### ##.#.......# ###..#.......# #............## #.#......)..... #.#..#......... . #†.#.@....... ....#l!5?..... ............... .....#......... .......###..... ......# ..... ...... ..... ...... #### #.... You could see Grinder and a frilled lizard. Vanquished Creatures 2 orc wizards (D:2) 2 adders 3 dart slugs A ribbon worm (D:2) 6 endoplasms 2 hobgoblins (D:1) 4 jackals (D:1) 2 orcs (D:2) 7 ball pythons A bat (D:1) 4 frilled lizards 3 goblins 5 kobolds 5 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 116 | D:1 | Reached XP level 2. HP: 12/15 MP: 0/8 661 | D:1 | Learned a level 2 spell: Searing Ray 707 | D:2 | Found Boxeol's Magic Scroll Shoppe. 790 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/9 843 | D:2 | Reached skill level 5 in Conjurations 849 | D:2 | Reached XP level 4. HP: 19/24 MP: 2/11 891 | D:2 | Identified the +5 short sword of Chaos {freeze, rElec rCorr | Str-4 Int+4} 1177 | D:2 | Found a faded altar of an unknown god. 1216 | D:2 | Learned a level 4 spell: Fulminant Prism 1253 | D:3 | Noticed Grinder 1257 | D:3 | Paralysed by Grinder for 2 turns 1262 | D:3 | HP: 1/24 [Grinder (11)] 1269 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_petra, serial_shops, nicolae_shop_relaxation, minmay_misc_feat_encased, kennysheep_decorative_pillar D:3: layout_rooms, lemuel_crystal_altar, minmay_misc_feat_tiny, uniq_natasha, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.4 Conjurations | 5 | 5.4 Dodging | | 2.4 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | 3 || 15 Melee: Unarmed | 12 | || 12 Short sword | | 3 || 3 Cast: Magic Dart | 56 | 30 || 86 Searing Ray | 3 | 3 || 6 Armour: Robe | 12 | 9 || 21 Dodge: Dodged | 14 | 10 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1453 | 1392 | 61 | 0 | 1122 | 3 | 484.3 | Dungeon | 1453 | 1392 | 61 | 0 | 1122 | 3 | 484.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 715 daAuts D:1: 660 daAuts D:3: 78 daAuts