Dungeon Crawl Stone Soup version 0.34-a0-1292-g7f56f43775 (webtiles) character file. Game seed: 8013505571299701689 25 washtub the Ruffian (level 2, -3/26 HPs) Began as a Revenant Fighter on Nov 19, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:38 (710 turns). washtub the Ruffian (Revenant Fighter) Turns: 710, Time: 00:00:39 Health: -3/26 AC: 8 Str: 19 XL: 2 Next: 82% Magic: 2/2 EV: 6 Int: 7 God: Gold: 93 SH: 3 Dex: 8 Spells: 1/1 levels left rFire . . . (100%) - Claws rCold + . . (50%) b - +0 buckler rNeg + + + (0%) d - +0 chain mail rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth c - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Missiles a - a throwing net (quivered) Armour b - a +0 buckler (worn) d - a +0 chain mail (worn) e - a +0 pair of boots f - a +2 cloak Jewellery c - a ring of resist corrosion (worn) g - a ring of magical power Scrolls c - a scroll of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} Potions m - 2 potions of might d - a potion of heal wounds {unknown} f - a potion of mutation {unknown} j - a potion of haste {unknown} k - a potion of ambrosia {unknown} Skills: - Level 3.2 Fighting - Level 2.6 Armour - Level 2.6 Shields + Level 3.8 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 99% 1 Petrify Alch/Erth 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11291 Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You completely miss the rat. The rat barely misses you. You completely miss the rat. You block the rat's attack. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." You claw the hobgoblin! You kill the hobgoblin! The rat bites you. You scratch the rat. You kill the rat! You see here a rat corpse. You closely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You see here a rat corpse. You claw something! Something hits you. You see here a rat corpse. You barely miss something. You see here a rat corpse. You claw something! Something hits you but does no damage. You see here a rat corpse. You closely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You see here a rat corpse. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Something hits you! You die... #.... .....$ ###...# ...... #.....# #...... ## ##...#)## ....... #......###)≈# ###....... #....#.##.~≈### ##.@...<... .....#.#).~≈..# #†g##...... #..........≈..# #.###.>.... #.......~..≈.@###g......... #......#...≈.........####.. #..........≈.....###..# . ....<...........## #.... #...######......# #### #... #.......# ### #.......# #.......# ##.....## There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 hobgoblins 4 jackals A quokka (D:1) 4 goblins (D:2) A kobold (D:1) 3 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Revenant Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 650 | D:2 | Reached XP level 2. HP: 26/26 MP: 2/2 689 | D:2 | Noticed Terence 691 | D:2 | Noticed Sigmund 710 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring D:2: layout_rooms, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.8 Fighting | | 3.2 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Attack: Normal || 59 Melee: Unarmed || 59 Armour: Chain mail || 47 Scale mail || 2 Dodge: Dodged || 11 Block: Buckler || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 707 | 674 | 33 | 0 | 546 | 2 | 353.5 | Dungeon | 707 | 674 | 33 | 0 | 546 | 2 | 353.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 636 daAuts D:2: 70 daAuts