washtub Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 6, D:1) a bat corpse (skeletalised by now) (4, -25, D:1) a +0 club (11, 6, D:1) a hobgoblin skeleton (12, -18, D:1) a hobgoblin corpse (skeletalised by now) (15, 1, D:1) a +0 trident (16, 6, D:1) a +0 club a goblin skeleton (17, 3, D:1) a frilled lizard skeleton (17, 15, D:1) a +0 leather armour (18, -13, D:1) a jackal corpse (skeletalised by now) (18, 7, D:1) a +0 quarterstaff (25, 4, D:1) a hobgoblin skeleton (25, 24, D:1) a frilled lizard corpse (skeletalised by now) (39, -4, D:1) a +0 robe (45, -20, D:1) a hobgoblin corpse (skeletalised by now) (47, -4, D:1) a frilled lizard corpse (skeletalised by now) (47, 0, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (7, 5, D:2) a hobgoblin skeleton (9, -4, D:2) an adder skeleton (9, -3, D:2) a +0 dagger (22, 8, D:2) the +3 short sword of Misconduct {flame, rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (38, 22, D:2) an adder corpse (skeletalised by now) (39, -3, D:2) a bat skeleton (39, -2, D:2) a +2 dagger of holy wrath a goblin skeleton (46, 19, D:2) a +0 robe (47, 22, D:2) a +0 short sword a kobold corpse (skeletalised by now) (48, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (20, 20, D:3) the +5 war axe "Logicaamp" {heavy, rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (33, -22, D:3) a medusa talisman (36, -7, D:3) a bat corpse (skeletalised by now) (39, -13, D:3) a bat corpse (skeletalised by now) (41, -30, D:3) a +0 ring mail (42, -20, D:3) a hobgoblin corpse (skeletalised by now) (45, 12, D:3) a +3 battleaxe of electrocution (46, 2, D:3) an adder skeleton (47, -11, D:3) a +0 scale mail (48, -11, D:3) a +0 robe (53, -25, D:3) a +0 dagger a kobold corpse (skeletalised by now) (53, 13, D:3) a +0 pair of gloves (58, -9, D:3) a +0 short sword (58, -3, D:3) a +0 whip (59, 7, D:3) a +0 flail a +0 dagger a +0 leather armour a +0 dagger a +0 trident a +1 leather armour of cold resistance an orc skeleton an orc skeleton an orc skeleton (59, 8, D:3) a +0 hand axe a +0 ring mail an orc skeleton (61, -15, D:3) a +0 club (64, -8, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, 46, D:4) a +0 giant club (5, 30, D:4) a ball python corpse (skeletalised by now) (5, 31, D:4) a +0 spear (6, 35, D:4) a +0 short sword (6, 36, D:4) a +0 dagger a kobold skeleton (8, 1, D:4) the maw talisman "Ywnodghi" {rF+ Dex+4} [maw talisman] rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). (9, 29, D:4) a +0 dagger (9, 38, D:4) a +0 dagger a goblin corpse (skeletalised by now) (12, 0, D:4) a +0 spear (12, 1, D:4) a +0 spear a gnoll skeleton (13, 1, D:4) a +0 flail a gnoll skeleton (13, 2, D:4) a +0 club a gnoll skeleton (21, 33, D:4) a +0 spear (21, 35, D:4) a jackal corpse (skeletalised by now) (32, 43, D:4) a +0 rapier (41, -2, D:4) a +0 giant spiked club (41, -1, D:4) an adder skeleton (44, -9, D:4) a +0 rapier (48, -3, D:4) a +0 chain mail Level 5 of the Dungeon (4, 2, D:5) a +0 rapier a +0 chain mail an orc corpse (skeletalised by now) (6, 9, D:5) a +0 club (6, 12, D:5) a +0 giant spiked club (12, 19, D:5) a hound skeleton (13, 8, D:5) a hound corpse (skeletalised by now) (17, 0, D:5) a +0 barding of stealth (22, 26, D:5) a ring of positive energy (36, 0, D:5) an adder skeleton (37, -1, D:5) a +0 scythe a +0 robe the human skeleton of Sigmund (41, -11, D:5) a quokka skeleton (42, 12, D:5) an iguana skeleton (42, 23, D:5) a +0 flail (43, 22, D:5) a +0 halberd a +0 club a gnoll skeleton a gnoll skeleton (44, 22, D:5) a +0 club a gnoll skeleton Level 6 of the Dungeon [Shop] Dijeqei's Magic Scroll Shoppe a scroll of silence (unknown) (133 gold) a scroll of teleportation (42 gold) a scroll of revelation (105 gold) a scroll of blinking (133 gold) a scroll of teleportation (42 gold) 3 scrolls of noise (42 gold) (0, 0, D:6) a +0 sling (18, 12, D:6) a +0 plate armour (25, 9, D:6) a +0 buckler (41, 49, D:6) a howler monkey skeleton (47, 39, D:6) a +0 scimitar (50, 2, D:6) a +0 short sword a +0 leather armour (51, 2, D:6) a +2 hand axe of venom a +0 leather armour (52, 2, D:6) a +0 dagger a +0 leather armour (54, 3, D:6) a +0 kite shield (59, 31, D:6) an iguana skeleton (61, 45, D:6) a +0 chain mail Level 7 of the Dungeon (4, 4, D:7) a +0 war axe (6, -35, D:7) a +0 flail a +0 flail an orc skeleton an orc skeleton (6, -34, D:7) a +0 hand axe a +0 ring mail an orc skeleton (6, -33, D:7) a +1 dagger of draining a +0 robe (6, -31, D:7) a bullfrog corpse (skeletalised by now) (10, -34, D:7) a +0 flail a +0 scale mail an orc skeleton (18, -24, D:7) a +0 ring mail (21, -27, D:7) a +0 ring mail (24, -18, D:7) a +0 leather armour (26, -26, D:7) an iguana skeleton (29, -22, D:7) a +0 dagger a +0 robe (30, -36, D:7) the +6 sling of Dried Tears {freeze, rPois Int+2 SInv} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (30, -24, D:7) a +0 mace a +0 whip (38, -36, D:7) a +0 ring mail (51, 0, D:7) a maw talisman (52, -14, D:7) a hound corpse (skeletalised by now) (53, -29, D:7) a +2 dagger of venom (54, -30, D:7) a +0 giant club an ogre skeleton Level 8 of the Dungeon (0, 12, D:8) a +0 club (14, 10, D:8) a yak skeleton (20, 23, D:8) a yak corpse (skeletalised by now) the Ecumenical Temple