washtub Level 1 of the Dungeon (0, 1, D:1) a +0 club (2, 7, D:1) a rat skeleton (3, 8, D:1) a quokka skeleton (3, 9, D:1) a +0 dagger (3, 29, D:1) a ball python corpse (skeletalised by now) (11, 9, D:1) a +0 leather armour (18, 5, D:1) a +0 dagger (18, 20, D:1) a ball python corpse (skeletalised by now) (19, 16, D:1) a +0 leather armour (26, -4, D:1) a hobgoblin corpse (skeletalised by now) (26, 18, D:1) a +0 ring mail (29, -8, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (35, 25, D:1) a +0 dagger a bat corpse (skeletalised by now) (36, 25, D:1) a hobgoblin skeleton (36, 26, D:1) a rat corpse (skeletalised by now) (36, 27, D:1) a quokka corpse (skeletalised by now) (45, 31, D:1) a +0 robe Level 2 of the Dungeon (19, -2, D:2) a bat corpse (25, -4, D:2) a bat corpse (30, -22, D:2) a +0 club a goblin corpse (skeletalised by now) (40, -16, D:2) 2 poisoned darts (40, -12, D:2) a +0 barding (46, -16, D:2) a ball python corpse (skeletalised by now) (52, -34, D:2) a +0 war axe (52, -9, D:2) an adder corpse (skeletalised by now) (55, -19, D:2) a +0 dagger a +0 robe (56, -27, D:2) a +0 hand axe a +0 chain mail a +0 short sword a +0 leather armour a +0 short sword a +0 leather armour a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) a ball python corpse (skeletalised by now) (56, -10, D:2) the +1 ring mail of the Crypt {-Tele rC+ Str+2 Dex+4} -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (57, -2, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (2, 1, D:3) an orb of guile (8, -15, D:3) a jackal corpse (9, -15, D:3) a +0 dagger (29, -33, D:3) the felid corpse of Natasha (32, -36, D:3) a ball python corpse (34, -39, D:3) a wand of flame (20) (34, -38, D:3) a +4 ring of slaying