washtub Level 1 of the Dungeon (0, 0, D:1) a +0 mace (10, -1, D:1) a +0 short sword 4 stones (11, 33, D:1) a +0 chain mail (14, 52, D:1) a jackal corpse (skeletalised by now) (17, 32, D:1) a +0 ring mail (19, 8, D:1) a +0 dagger (21, 5, D:1) a bat skeleton (21, 47, D:1) a +0 long sword (22, 38, D:1) a bat skeleton (23, 42, D:1) a ball python skeleton (24, 33, D:1) a hobgoblin skeleton (26, 3, D:1) a +0 dagger a kobold skeleton (26, 36, D:1) a +0 robe (26, 48, D:1) a bat skeleton (28, 36, D:1) a bat corpse (skeletalised by now) (29, 32, D:1) a quokka skeleton (29, 48, D:1) a hobgoblin skeleton (31, -2, D:1) a +0 dagger a kobold skeleton (33, 47, D:1) a +0 dagger (34, 22, D:1) a +0 short sword (37, 33, D:1) a ball python skeleton (46, 25, D:1) a rat skeleton (52, 35, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, 1, D:2) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (3, 9, D:2) a +0 club (5, 27, D:2) a +0 leather armour (9, 28, D:2) a +0 dagger (20, 14, D:2) a ball python skeleton (28, 16, D:2) 4 poisoned darts (31, -4, D:2) a +0 robe (36, -4, D:2) a +0 robe a +2 scythe of pain (37, 12, D:2) a frilled lizard skeleton (37, 17, D:2) a frilled lizard skeleton (38, 12, D:2) a ring of poison resistance (45, -7, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (0, 1, D:3) a +0 dagger (1, -10, D:3) a parchment of Sublimation of Blood (2, -9, D:3) a hobgoblin corpse (skeletalised by now) (3, -11, D:3) a +0 dagger 8 poisoned darts a kobold corpse (skeletalised by now) (14, 16, D:3) a maw talisman (19, -9, D:3) a +0 whip (19, 19, D:3) a rat corpse (skeletalised by now) (22, 18, D:3) a +0 leather armour (22, 30, D:3) a frilled lizard corpse (skeletalised by now) (22, 31, D:3) a jackal corpse (skeletalised by now) (23, -18, D:3) a hobgoblin corpse (skeletalised by now) (25, 22, D:3) a +0 long sword (36, 5, D:3) a rat skeleton (37, 3, D:3) a bat skeleton (37, 4, D:3) a +0 short sword (38, -1, D:3) a +0 scale mail (48, 17, D:3) a +0 club (50, -15, D:3) an adder corpse (skeletalised by now) (58, 24, D:3) an adder skeleton Level 4 of the Dungeon (3, 24, D:4) a ball python corpse (skeletalised by now) (7, 5, D:4) a +0 flail (8, 13, D:4) a +0 giant club (9, -2, D:4) an iguana skeleton (21, -3, D:4) a potion of moonshine (21, 4, D:4) a +0 dagger a goblin skeleton (21, 25, D:4) the scarab talisman of Gallantry {Str+2} [scarab talisman] Str+2: It affects your strength (+2). (22, 3, D:4) a +0 dagger a goblin skeleton (22, 5, D:4) a +0 leather armour a +0 short sword the elf skeleton of Duvessa (23, 4, D:4) a +2 dagger of pain a +0 robe (26, 11, D:4) a +0 robe (39, 16, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (39, 17, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, 25, D:4) a +0 ring mail (40, 6, D:4) a +0 leather armour (40, 17, D:4) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 club a +0 ring mail (45, -5, D:4) a hobgoblin corpse (skeletalised by now) (46, -2, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) Level 5 of the Dungeon (2, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (10, 13, D:5) a +0 hand axe a jackal skeleton a jackal skeleton (14, -1, D:5) a +0 ring mail (18, 28, D:5) a +0 hammer (19, 25, D:5) a +2 quarterstaff of chaos a +0 cloak (20, 9, D:5) a +0 whip a jackal skeleton (20, 15, D:5) a +0 short sword (20, 32, D:5) a +0 whip (21, 7, D:5) a +0 dagger (21, 15, D:5) a +0 dagger a +0 robe (40, 26, D:5) an iguana skeleton (43, 35, D:5) a +0 flail (46, 20, D:5) a +0 club a gnoll skeleton (47, 11, D:5) a +0 rapier a +0 leather armour (47, 12, D:5) a +0 spear (47, 13, D:5) a +0 halberd (47, 14, D:5) a +0 club (47, 17, D:5) a +0 whip a +0 leather armour a +0 dagger a +0 robe (47, 18, D:5) a +0 giant club a +0 spear an ogre skeleton (47, 19, D:5) a +0 shortbow (47, 27, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (3, -6, D:6) a water moccasin corpse (skeletalised by now) (9, 17, D:6) a +0 scimitar +0 acid dragon scales (20, 0, D:6) a potion of mutation (20, 2, D:6) a bullfrog skeleton (20, 6, D:6) an orb of energy (22, 21, D:6) a black bear corpse (skeletalised by now) (27, -28, D:6) a +0 ring mail (27, 13, D:6) a +0 orcbow (34, 1, D:6) a +0 leather armour (46, 1, D:6) a +2 flail of venom a +0 scale mail (55, -24, D:6) a +0 giant club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (3, -1, D:7) a +0 whip (4, -9, D:7) the +2 war axe of Hell's Wrath {flame, *Corrode rPois rF++ rN+} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (5, 10, D:7) a +0 trident (7, 27, D:7) a +0 ring mail (9, -1, D:7) a +0 spear (12, 23, D:7) a +0 cloak a +0 short sword (13, -7, D:7) a +0 spear (13, -5, D:7) a +0 flail a gnoll corpse (skeletalised by now) (14, -5, D:7) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (15, -6, D:7) a +0 spear (22, 35, D:7) a bullfrog corpse (skeletalised by now) (23, -4, D:7) a +0 mace (24, 30, D:7) a +0 orcbow a centaur skeleton (30, -7, D:7) a +0 club a gnoll corpse (skeletalised by now) (31, -7, D:7) a +0 trident a +0 scale mail a +2 buckler a gnoll corpse (skeletalised by now) (32, -7, D:7) a +0 dire flail a +0 spear a gnoll corpse (skeletalised by now) (32, 27, D:7) a +2 short sword of freezing a stone (33, -7, D:7) a +0 spear (35, 22, D:7) a +0 short sword 8 stones a +0 whip a +0 short sword a +0 robe a +0 scimitar a kobold skeleton (35, 23, D:7) a +0 dagger 6 poisoned darts (36, -4, D:7) a +0 halberd (45, 35, D:7) a +0 dagger a boomerang a +0 hand axe an orc skeleton an orc skeleton (46, 35, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, 35, D:7) a +0 club a +0 leather armour an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (1, 0, D:8) a +0 dagger (2, 1, D:8) a +0 whip a +0 whip a +0 club 7 poisoned darts a kobold corpse (skeletalised by now) (2, 2, D:8) a +0 club (2, 3, D:8) a +0 club a kobold corpse (skeletalised by now) (2, 4, D:8) a +0 short sword a kobold corpse (skeletalised by now) (10, 9, D:8) a +1 whip of draining (10, 21, D:8) a +0 club a +0 whip a +0 club a gnoll corpse (skeletalised by now) (11, 21, D:8) a +4 trident of holy wrath a +0 scale mail (12, 21, D:8) a +0 spear (20, -7, D:8) a howler monkey corpse (skeletalised by now) (28, 14, D:8) a +0 club (30, 0, D:8) a +0 short sword 2 stones a kobold skeleton (30, 1, D:8) a +0 dagger 6 poisoned darts a kobold skeleton (31, 1, D:8) a +0 whip 4 poisoned darts a kobold skeleton (32, 0, D:8) a +0 short sword 4 poisoned darts a kobold skeleton (32, 1, D:8) a +0 dagger a +0 whip a kobold skeleton (32, 40, D:8) a +0 dagger (33, -15, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (33, 1, D:8) a +0 whip 2 stones a kobold skeleton (35, 20, D:8) a +0 short sword (36, 20, D:8) a +0 club a +0 hand axe a +0 leather armour a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, 27, D:8) a +0 leather armour (47, 7, D:8) a +2 trident of draining a +0 robe (48, 9, D:8) a +0 long sword (57, 24, D:8) a +0 dagger a +0 ring mail Level 9 of the Dungeon [Shop] Kaedit's Weapon Boutique the +4 great mace of Uraek {vamp, Will+ Int+2} (935 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 whip of electrocution (114 gold) a +0 great sword (140 gold) a +0 shortbow (42 gold) a +0 whip (35 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (614 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 rapier (77 gold) a +0 rapier of electrocution (219 gold) (2, 2, D:9) a +0 broad axe a +0 scale mail the human corpse of Harold (2, 3, D:9) a +0 dagger a +0 robe a +2 dagger of venom a +0 robe (2, 4, D:9) a +2 morningstar a +0 robe (2, 11, D:9) a +0 robe (4, 36, D:9) a +0 short sword a stone (7, 20, D:9) a +1 short sword of holy wrath (still there?) a +0 short sword (still there?) a +0 ring mail (still there?) a wand of warping (2) (still there?) (8, 21, D:9) the +8 whip of Armageddon {holy, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. a howler monkey corpse a howler monkey corpse (10, -1, D:9) a +0 rapier (10, 29, D:9) 15 gold pieces (14, 25, D:9) a parchment of Call Imp (16, 23, D:9) 15 gold pieces (20, 19, D:9) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen) (21, 16, D:9) a medusa talisman (24, 23, D:9) a +0 mace (26, 4, D:9) a +0 leather armour (26, 25, D:9) the +5 robe of Tartarus {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen) (26, 33, D:9) a potion of curing (30, 29, D:9) 13 gold pieces (36, 23, D:9) an acid dragon corpse (skeletalised by now) (39, 16, D:9) a +0 leather armour (39, 19, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) the Ecumenical Temple