Dungeon Crawl Stone Soup version 0.34-a0-1287-ge0c88c3b9a (webtiles) character file. Game seed: 11997556342006907173 129 washtub the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Nov 18, 2025. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:17 (1874 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1874, Time: 00:03:18 Health: -2/24 AC: 3 Str: 4 XL: 4 Next: 88% Magic: 6/12 EV: 11 Int: 25 God: Gold: 120 SH: 0 Dex: 13 Spells: 0/11 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ b - ring of see invisible HPRegen 0.24/turn d - ring of protection from fire MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Jewellery b - a ring of see invisible (worn) d - a ring of protection from fire (worn) e - a ring of willpower Scrolls c - a scroll of revelation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of acquirement {unknown} j - 3 scrolls of fear {unknown} k - a scroll of brand weapon {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of identify {unknown} q - 2 scrolls of teleportation {unknown} Potions g - a potion of magic d - 2 potions of cancellation {unknown} f - a potion of ambrosia {unknown} n - a potion of curing {unknown} o - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging + Level 3.9 Stealth + Level 4.2 Spellcasting * Level 5.8 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 9% 1 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16126 Altars: Gozag Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the adder but does no damage. The adder hisses angrily. An orc priest comes into view. It is wielding a +0 short sword and wearing a +5 chain mail of ponderousness. The magic dart hits the adder. The adder is lightly wounded. The orc priest shouts! You hear a shout! The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. You kill the adder! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +5 chain mail of ponderousness (100% to hit) The magic dart hits the orc priest. The orc priest is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +5 chain mail of ponderousness (lightly wounded, 86% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. The orc priest is lightly wounded. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #...... # ###.#...# # $.......# #.# #.## .§≈≈≈§≈o# #.# #.## ......≈.# #.# #.## ≈≈≈≈≈.≈.# #.# #.## ≈.....≈.# #.# #.## ≈._.≈§§@## #.# #.## ≈...≈§§§.# #.# #.## ≈≈≈≈≈§§§.# #.####.## ......≈..# #####........ ≈≈≈≈≈≈≈..# #............ .........###>########### #######......# ###.).########## #............### You could see an orc priest. Vanquished Creatures An orc wizard (D:3) 4 adders 4 dart slugs A ribbon worm (D:2) 2 orcs (D:3) 12 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 5 ball pythons 8 bats 2 endoplasms 4 frilled lizards 9 goblins 9 kobolds 5 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 127 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 470 | D:1 | Reached skill level 5 in Conjurations 799 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 892 | D:1 | Learned a level 2 spell: Searing Ray 1352 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1497 | D:2 | Learned a level 4 spell: Fulminant Prism 1593 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1860 | D:3 | Found an opulent altar of Gozag. 1874 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, chequers_serial_rivers_micro_d D:2: layout_loops_ring, grunt_ministairs_8 D:3: layout_loops_ring, gammafunk_temple_overflow_statue, mainiacjoe_overflow_concentric_impassable Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Conjurations | 5 | 5.8 Spellcasting | 4 | 4.2 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 85 | 37 || 122 Searing Ray | 5 | 2 || 7 Armour: Robe | 3 | 2 || 5 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1873 | 1836 | 37 | 0 | 1557 | 3 | 624.3 | Dungeon | 1873 | 1836 | 37 | 0 | 1557 | 3 | 624.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 893 daAuts D:2: 630 daAuts D:3: 350 daAuts