Dungeon Crawl Stone Soup version 0.34-a0-1283-gfb7a264d33 (webtiles) character file. Game seed: 8650055540988741787 1231 washtub the Destroyer (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Nov 17, 2025. Was a Follower of Sif Muna. Slain by a scorpion (5 damage) ... on level 5 of the Dungeon. The game lasted 00:07:59 (3445 turns). washtub the Destroyer (Deep Elf Conjurer) Turns: 3445, Time: 00:07:59 Health: 0/41 AC: 3 Str: 4 XL: 8 Next: 24% Magic: 0/17 EV: 11 Int: 26 God: Sif Muna [*.....] Gold: 343 SH: 0 Dex: 13 Spells: 2/16 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion, Channel Magic You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 343 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) c - the +2 helmet of the Playwright {Light, Will+} (You took it off Robin on level 3 of the Dungeon) Will+: It increases your willpower. It cannot be enchanted further. d - a +0 helmet e - a +0 helmet Scrolls c - 3 scrolls of fog {unknown} e - a scroll of torment {unknown} h - 2 scrolls of identify {unknown} d - 3 scrolls of enchant armour {unknown} m - a scroll of brand weapon {unknown} n - 2 scrolls of teleportation {unknown} q - a scroll of immolation {unknown} u - a scroll of noise {unknown} v - a scroll of amnesia {unknown} Potions g - a potion of magic c - a potion of curing f - a potion of brilliance {unknown} j - a potion of cancellation {unknown} k - a potion of ambrosia {unknown} l - a potion of enlightenment {unknown} o - a potion of haste {unknown} p - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 8.0 Stealth + Level 4.8 Spellcasting * Level 9.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 12% 4 d - Stone Arrow Conj/Erth 60% 3d10 3% 3 e - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 12% 2d6 8% 1 Hailstorm Conj/Ice 30% 3d8 3% 3 Flame Wave Conj/Fire 30% 2d9 12% 4 Rending Blade Conj/Frge 30% 2d8 12% 4 Gloom Hex/Necr 12% N/A 24% 3 Passwall Erth 6% N/A 24% 3 Sigil of Binding Hex 6% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Anguish Hex/Necr 3% N/A 61% 4 Nazja's Percussive Temp Frge 3% 4d4 91% 5 Splinterfrost Shell Ice/Frge 3% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26347 Temple (1/1) D:4 Zot: 5979 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 83% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) The scorpion barely misses you. The searing ray hits the scorpion. The scorpion is almost dead. The scorpion completely misses you. You stop channelling your searing ray. The scorpion barely misses you. A shadow imp comes into view. The scorpion attacks as it pursues you! The scorpion barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is almost dead. The shadow imp shouts! The scorpion closely misses you. The scorpion attacks as it pursues you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You feel better. The scorpion closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... .......###.##.# ###.########..# .......# #.##.# #.............# .......# #..#.# #.##########.#### .......# ##...###.# #....... .......#####....#.# #.#.#### ..........###....5# #.#..# .....##...####....# #.##.# .....#ß...ß# #..s.## #.##.# #######...## #..@..# #.#..# #...# #...#.### #.#.## ##...## #...#...### #.#.# #ß...ß# #...###...###...# ## ####...## #...# ###......## ß###ß##...# ##### ####.>.# ..........## ##### ..........ß# ..........## You could see a scorpion and a shadow imp. Vanquished Creatures 2 ice beasts (D:5) A black bear (D:5) 2 ogres (D:4) 2 scorpions 2 bes kemwar (D:5) A howler monkey (D:5) 3 bombardier beetles (D:4) 2 jellies 2 hounds A clockroach (D:5) 3 iguanas Robin (D:3) 7 adders 3 gnolls (D:4) 8 dart slugs 4 ribbon worms 6 endoplasms 15 hobgoblins 4 jackals (D:2) 7 orcs 7 quokkas 9 ball pythons 5 bats 8 frilled lizards 18 goblins 12 kobolds 6 rats 141 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 77 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 227 | D:1 | Reached skill level 5 in Conjurations 292 | D:1 | Reached XP level 3. HP: 19/19 MP: 0/10 295 | D:1 | Learned a level 2 spell: Searing Ray 842 | D:2 | Reached XP level 4. HP: 17/24 MP: 1/12 878 | D:2 | Reached skill level 6 in Conjurations 912 | D:2 | Learned a level 4 spell: Fulminant Prism 917 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1382 | D:3 | Found a broken altar of Ashenzari. 1386 | D:3 | Identified the +2 helmet of the Playwright {Light, Will+} 1386 | D:3 | Noticed Robin 1419 | D:3 | Killed Robin 1420 | D:3 | Reached XP level 5. HP: 8/28 MP: 2/13 1795 | D:4 | Found a statue of an orb of entropy. 1797 | D:4 | Found a staircase to the Ecumenical Temple. 1799 | D:4 | Found a statue of an orb of entropy. 1813 | D:4 | Reached skill level 5 in Stealth 1817 | Temple | Entered the Ecumenical Temple 1827 | Temple | Became a worshipper of Sif Muna the Loreminder 1885 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/14 2185 | D:4 | Found a hide-covered altar of Uskayaw. 2199 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 2235 | D:4 | Reached skill level 7 in Conjurations 2292 | D:4 | Reached XP level 7. HP: 19/36 MP: 11/15 2371 | D:4 | Learned a level 3 spell: Stone Arrow 2532 | D:4 | Reached * piety under Sif Muna 2794 | D:5 | Entered Level 5 of the Dungeon 2969 | D:5 | Reached skill level 8 in Conjurations 3189 | D:5 | Reached XP level 8. HP: 41/41 MP: 11/16 3362 | D:5 | Reached skill level 9 in Conjurations 3430 | D:5 | HP: 1/41 [scorpion (3)] 3445 | D:5 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic D:2: minmay_skewed_foursquare, layout_rooms D:3: layout_rooms, old_standard_altar, uniq_robin D:4: layout_layer_cave, mainiacjoe_overflow_swirl, minmay_temple_entry_grid, corexii_leaking_fountain, minmay_misc_feat_pillars, minmay_divided_ellipse D:5: minmay_octagon_keep, layout_basic, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_x Temple: eino_temple_scatter_basement Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 | 9.3 Spellcasting | 4 | 4.8 Stealth | 3 5 6 8 | 8.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | 12 | 3 || 20 Melee: Unarmed | 5 | 12 | 3 || 20 Cast: Magic Dart | 82 | 131 | 40 || 253 Searing Ray | 3 | 11 | 23 || 37 Fulminant Prism | | | 3 || 3 Iskenderun's Myst | | | 1 || 1 Stone Arrow | | | 1 || 1 Drink: Curing | | 3 | 2 || 5 Armour: Robe | 18 | 44 | 36 || 98 Dodge: Dodged | 19 | 35 | 27 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3462 | 3367 | 95 | 0 | 2514 | 6 | 577.0 | Dungeon | 3442 | 3355 | 87 | 0 | 2514 | 5 | 688.4 | Temple | 20 | 12 | 8 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1005 daAuts D:1: 688 daAuts D:5: 651 daAuts D:2: 590 daAuts D:3: 506 daAuts Temple: 20 daAuts