Dungeon Crawl Stone Soup version 0.34-a0-1283-gfb7a264d33 (webtiles) character file. Game seed: 13872255509262877234 698 washtub the Destroyer (level 7, -9/36 HPs) Began as a Deep Elf Conjurer on Nov 17, 2025. Mangled by Edmund ... wielding a +4 flail of protection (12 damage) ... on level 6 of the Dungeon. The game lasted 00:05:13 (2685 turns). washtub the Destroyer (Deep Elf Conjurer) Turns: 2685, Time: 00:05:13 Health: -9/36 AC: 6 Str: 4 XL: 7 Next: 38% Magic: 3/15 EV: 11 Int: 25 God: Gold: 219 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) c - +0 dagger (flame) rCold . . . (100%) e - orb {Mesmerism} rNeg . . . (100%) g - +2 robe {Will+} rPois . (100%) f - +0 helmet rElec . (100%) a - +0 cloak rCorr . (100%) (no gloves) SInv + (no boots) Will ++... (no amulet) Stlth +++ d - ring of see invisible HPRegen 0.26/turn h - ring of willpower MPRegen 0.28/turn %: no passive effects @: on mesmerism cooldown A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 268 gold pieces. You spent 49 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger of flaming (weapon) Armour a - a +0 cloak (worn) e - an orb of mesmerism (worn) f - a +0 helmet (worn) g - a +2 robe of willpower (worn) Jewellery b - a ring of protection from cold d - a ring of see invisible (worn) h - a ring of willpower (worn) Wands c - a wand of roots (7) Scrolls c - 3 scrolls of vulnerability {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of noise {unknown} j - a scroll of enchant weapon {unknown} k - 2 scrolls of blinking {unknown} f - a scroll of fear r - a scroll of revelation x - 2 scrolls of amnesia g - a scroll of fog l - a scroll of enchant armour {unknown} i - a scroll of identify Potions g - a potion of magic d - 2 potions of moonshine {unknown} f - 2 potions of enlightenment {unknown} i - a potion of invisibility m - a potion of might p - 3 potions of heal wounds {unknown} a - a potion of ambrosia M - a potion of mutation c - a potion of curing n - a potion of lignification {unknown} Skills: - Level 2.4 Dodging + Level 6.3 Stealth - Level 4.0 Spellcasting * Level 8.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 52% 2d8 2% 2 Sandblast Erth 10% 2d5 9% 1 Slow Hex 20% N/A 9% 1 Mephitic Cloud Conj/Alch/Air 19% N/A 9% 3 Grave Claw Necr 10% 2d7 14% 2 Call Canine Familiar Summ 5% N/A 26% 3 Sigil of Binding Hex 5% N/A 26% 3 Awaken Armour Erth/Frge 10% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 65% 4 Alistair's Intoxication Alch 3% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26596 Temple: D:4-7 Altars: Xom Zin Shops: D:4 * Annotations: D:6 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Edmund says, "People accused me of being a cutpurse!" The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund but does no damage. Edmund is lightly wounded. Edmund hits you with a +4 flail of protection. Your orb emits a pulse of dizzying energy. The searing ray hits Edmund but does no damage. Edmund is lightly wounded. Edmund snaps out of his daze. You finish channelling your searing ray. Edmund hits you with a +4 flail of protection! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +4 flail of protection and wearing a +1 chain mail of willpower (lightly wounded, 87% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund barely misses you. The searing ray misses Edmund. Edmund says, "People will remember me! They'll remember me and die!" Edmund hits you with a +4 flail of protection! The searing ray hits Edmund. Edmund is moderately wounded. Edmund misses you. The searing ray hits Edmund. Edmund is moderately wounded. You finish channelling your searing ray. Edmund hits you with a +4 flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Edmund but does no damage. Edmund is moderately wounded. Edmund hits you with a +4 flail of protection! You die... Edmund whines, "They better pay attention to me now!" ##.# ##### ##..## ##...####....# ##............# ##.............# ###.....########## #####.....### #........## ####/@..## #..@## #....# #.....# #.##...# .# #..# #. ##. #. .. You could see Edmund. Vanquished Creatures Menkaure (D:6) A water moccasin (D:4) 3 scorpions (D:6) A jelly (D:4) A hound (D:4) A sleepcap (D:4) Ijyb (D:3) 3 orc wizards (D:4) 4 adders A gnoll (D:5) A white imp (D:6) 2 ufetubi (D:6) 2 dart slugs (D:3) 3 endoplasms 11 hobgoblins 4 jackals (D:1) 7 orcs A quokka (D:1) 5 ball pythons 7 bats 3 frilled lizards 3 goblins 5 kobolds 3 rats (D:1) 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 65 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 565 | D:1 | Learned a level 2 spell: Searing Ray 634 | D:2 | Reached skill level 5 in Conjurations 836 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 912 | D:3 | Noticed Ijyb 960 | D:3 | Found a faded altar of an unknown god. 974 | D:3 | Killed Ijyb 1100 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/11 1419 | D:3 | Learned a level 4 spell: Fulminant Prism 1469 | D:4 | Noticed a water moccasin 1474 | D:4 | Killed a water moccasin 1475 | D:4 | Reached skill level 6 in Conjurations 1475 | D:4 | Reached XP level 5. HP: 28/28 MP: 1/13 1567 | D:4 | Found Cautiuwk's Assorted Antiques. 1581 | D:4 | Bought a scroll labelled WISTIA KUQAGIXOO for 26 gold | pieces 1581 | D:4 | Bought a metallic coppery potion for 23 gold pieces 1789 | D:4 | Found a shimmering altar of Xom. 1958 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/14 1961 | D:4 | Reached skill level 5 in Stealth 1961 | D:4 | Reached skill level 7 in Conjurations 2256 | D:5 | Entered Level 5 of the Dungeon 2276 | D:5 | Noticed a water moccasin 2301 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 2372 | D:6 | Found a glowing silver altar of Zin. 2446 | D:6 | Reached XP level 7. HP: 36/36 MP: 8/15 2488 | D:6 | Reached skill level 8 in Conjurations 2652 | D:6 | Noticed Menkaure 2656 | D:6 | Killed Menkaure 2676 | D:6 | Noticed Edmund 2685 | D:6 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic D:2: layout_basic D:3: layout_rooms, dreamdust_ecumenical_altar_statues, st_stairs_2, minmay_quadrilaterals, uniq_ijyb D:4: layout_basic, old_standard_altar, serial_shops, shop D:5: cheibrodos_two_vegetables, layout_basic, grunt_temple_overflow_diamond, minmay_temple_entry_antechambers, hangedman_decor_lopped, uniq_blorkula_the_orcula D:6: layout_layer_cave, overflow_temple_1_default, nicolae_yredelemnul_ghost_church, uniq_edmund, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 6 | 6.3 Conjurations | 5 6 7 8 | 8.4 Spellcasting | 4 | 4.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 63 | 56 | 7 || 126 Searing Ray | 3 | 11 | 4 || 18 Fulminant Prism | | 1 | || 1 Iskenderun's Myst | | | 1 || 1 Read: Identify | | 9 | || 9 Armour: Robe | 10 | 12 | 7 || 29 Dodge: Dodged | 6 | 8 | 2 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2683 | 2584 | 99 | 21 | 2101 | 6 | 447.2 | Dungeon | 2683 | 2584 | 99 | 21 | 2101 | 6 | 447.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 833 daAuts D:1: 566 daAuts D:3: 479 daAuts D:6: 402 daAuts D:2: 375 daAuts D:5: 26 daAuts