Dungeon Crawl Stone Soup version 0.34-a0-1266-g4f49a6db60 (webtiles) character file. Game seed: 8180621043714159720 28 washtub the Conjurer (level 2, -4/15 HPs) Began as a Deep Elf Conjurer on Nov 15, 2025. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:04 (1277 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1277, Time: 00:01:04 Health: -4/15 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 8/8 EV: 5 Int: 22 God: Gold: 111 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of boots Scrolls c - a scroll of revelation {unknown} d - a scroll of immolation {unknown} e - 3 scrolls of identify {unknown} h - a scroll of fog {unknown} j - 2 scrolls of teleportation {unknown} Potions g - a potion of magic f - 2 potions of enlightenment {unknown} k - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging * Level 2.9 Stealth + Level 3.5 Spellcasting * Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Grave Claw Necr 6% 2d7 19% 2 Frozen Ramparts Ice 6% 1d1 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Olgreb's Toxic Radiance Alch 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10707 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. A gnoll comes into view. It is wielding a +0 club and quivering 2 throwing nets. The gnoll shouts! The ball python hisses angrily. A gnoll comes into view. It is wielding a +0 club. The endoplasm quivers. The magic dart hits the ball python! You kill the ball python! The gnoll shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You struggle against the net. A gnoll comes into view. It is wielding a +0 halberd. You tear a large gash into the net. The endoplasm freezes you. You are frozen. You shred the net and break free! The endoplasm freezes you. You are frozen. A bat comes into view. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The endoplasm hits you. You struggle against the net. The gnoll shouts! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You struggle against the net. The gnoll hits you with a +0 club! You die... .#..b#...#.# #.#.#b#.#.## ...#...#...# #.#.#.#.#.## .#..†#...#.# #.#j#.#.#.## ...#..j#...# #.#.#.#J#.## .#...#.j@#.# #.#.#.#.#..# .########..# ###...## #...### #.####.### #......# ....####.# # #.# You could see 3 gnolls, an endoplasm and a bat (wandering). Vanquished Creatures A ribbon worm (D:2) 2 endoplasms 2 hobgoblins 3 jackals (D:1) 4 quokkas (D:2) 2 ball pythons 5 bats (D:1) 2 frilled lizards 2 goblins (D:1) 2 kobolds (D:1) 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 169 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1088 | D:2 | Reached skill level 5 in Conjurations 1277 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, hangedman_feature_mirror D:2: minmay_inner_zag, layout_loops_ring, minivault_24, kennysheep_crisscross, minmay_misc_feat_pillars, serial_bayou_crossing Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.9 Spellcasting | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 45 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1291 | 1242 | 49 | 0 | 1130 | 2 | 645.5 | Dungeon | 1291 | 1242 | 49 | 0 | 1130 | 2 | 645.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 792 daAuts D:2: 499 daAuts