Dungeon Crawl Stone Soup version 0.34-a0-1264-gf19d277d5e (webtiles) character file. Game seed: 10091430729930372478 221 washtub the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Nov 15, 2025. Slain by a crocodile (13 damage) ... in a sewer. The game lasted 00:04:08 (2206 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 2206, Time: 00:04:09 Health: -3/28 AC: 3 Str: 4 XL: 5 Next: 65% Magic: 11/14 EV: 11 Int: 25 God: Gold: 156 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: mighty, very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 156 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) d - the +3 chain mail "Caworr" {Dex+2} (You found it on level 3 of the Dungeon) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Jewellery c - a ring of resist corrosion (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of silence {unknown} h - a scroll of blinking {unknown} j - a scroll of identify {unknown} t - 6 scrolls of teleportation m - a scroll of fear {unknown} Potions f - a potion of resistance {unknown} k - a potion of curing {unknown} n - 2 potions of heal wounds {unknown} o - a potion of berserk rage {unknown} p - a potion of lignification {unknown} e - 3 potions of enlightenment Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting * Level 6.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 92% 2d12 1% 1 Summon Small Mammal Summ 24% N/A 9% 1 Call Imp Summ 12% N/A 12% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21999 Sewer (1/1) Zot: 5763 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The blast of energy engulfs the crocodile! The crocodile is moderately wounded. You hear a loud squeak. x2; You hear an angry hiss. You hear a loud squeak. x3 You hear an angry hiss. You hear a shout! You hear an angry hiss. x3 You enter the shallow water. Moving in this stuff is going to be slow. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hear a loud crackle. You hear an explosion! You hear a loud squeak. You hear an angry hiss. x2 You hear a loud squeak. You hear an angry hiss. x2 You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the crocodile! The crocodile is heavily wounded. Magic courses through your body. The crocodile bites you! The crocodile drags you backwards! It was a potion of might. You feel very mighty all of a sudden. The crocodile bites you! A rat comes into view. Your magical contamination has completely faded away. Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the crocodile! The crocodile is severely wounded. The crocodile bites you! You die... ################ #.†.†..##......# #.#####.#...~..## #.#≈≈##.####~###≈ ##≈~~# #.#≈≈≈~~~~~ ###r. ####≈~~##≈#.#~≈~~~... ~#.. #≈≈l@~..#≈~~#~~~...## ~~~ ≈≈≈≈#~~...####~~~~...## #.. ######~...## ##~...### #.. #≈~.r...### ###### #l## #~~###### #..###..# #....*## ####### You could see a crocodile and a rat. Vanquished Creatures A hound (D:4) An orc wizard (D:4) A sickly merfolk siren (Sewer) 2 river rats (Sewer) 6 adders 3 dart slugs 2 ribbon worms 5 endoplasms (D:3) 4 hobgoblins 8 jackals 4 orcs 2 quokkas (Sewer) 6 ball pythons 6 bats 2 frilled lizards (D:2) 3 goblins (D:2) 4 kobolds 17 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 169 | D:1 | You fall into a shaft and drop 1 floor! 233 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 461 | D:2 | Reached skill level 5 in Conjurations 474 | D:2 | Learned a level 2 spell: Searing Ray 1082 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1323 | D:3 | Identified the +3 chain mail "Caworr" {Dex+2} 1655 | D:3 | Reached XP level 4. HP: 23/24 MP: 3/12 1908 | D:3 | Learned a level 4 spell: Fulminant Prism 1913 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1952 | D:4 | Reached skill level 6 in Conjurations 1957 | D:4 | Found a glowing drain. 1999 | Sewer | Entered a sewer 2008 | Sewer | Reached XP level 5. HP: 24/28 MP: 5/14 2074 | Sewer | Reached skill level 5 in Spellcasting 2186 | Sewer | Noticed a crocodile 2206 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, serial_forest, infiniplex_forest_pool, infiniplex_forest_straight_5, infiniplex_forest_straight_4, infiniplex_forest_clump_curved, infiniplex_forest_straight_4, infiniplex_forest_clump_curved, infiniplex_forest_straight_2 D:2: layout_basic D:3: minmay_diamond_boxcup, layout_basic D:4: minmay_razor_zed, layout_loops_ring, cheibrodos_sewer_entry_drain, serial_shops, kennysheep_mini_moat, st_stairs_14, minmay_misc_feat_rugged Sewer: sewer_sea Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.7 Spellcasting | 4 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 80 | 41 || 121 Searing Ray | 3 | 10 || 13 Iskenderun's Myst | | 2 || 2 Fulminant Prism | | 2 || 2 Drink: Might | | 1 || 1 Magic | | 1 || 1 Armour: Robe | 13 | 16 || 29 Dodge: Dodged | 12 | 17 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2235 | 2185 | 50 | 0 | 1810 | 5 | 447.0 | Dungeon | 2000 | 1950 | 50 | 0 | 1680 | 4 | 500.0 | Sewer | 235 | 235 | 0 | 0 | 130 | 1 | 235.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 969 daAuts D:3: 775 daAuts Sewer: 235 daAuts D:1: 169 daAuts D:4: 87 daAuts