Dungeon Crawl Stone Soup version 0.34-a0-1185-g982c9fe40d (webtiles) character file. Game seed: 3130068035870489323 84 washtub the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Nov 14, 2025. Succumbed to poison ... on level 3 of the Dungeon. The game lasted 00:02:46 (2452 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 2452, Time: 00:02:46 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 23% Magic: 7/12 EV: 6 Int: 25 God: Gold: 156 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -3), vertiginous, on berserk cooldown, slowed, very slow A: magic regeneration, devolution 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 156 gold pieces. Inventory: Armour a - a +0 robe (worn) b - the +5 justicar's regalia {Inspire Amulet+ Str+4} (You found it on level 3 of the Dungeon) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. Scrolls c - 2 scrolls of fog {unknown} d - 2 scrolls of identify {unknown} e - 5 scrolls of enchant armour {unknown} h - a scroll of noise {unknown} m - 3 scrolls of teleportation {unknown} u - a scroll of enchant weapon {unknown} Potions g - 2 potions of magic f - a potion of enlightenment {unknown} l - a potion of lignification {unknown} p - a potion of heal wounds {unknown} q - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting * Level 5.8 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 100% 2d8 4% 2 c - Fulminant Prism Conj/Alch 14% 3d9 41% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 8% N/A 41% 3 Vampiric Draining Necr 8% 2d6 41% 3 Malign Gateway Summ/Tloc 4% N/A 100% 7 Ozocubu's Refrigeration Ice 4% 4d8 100% 7 Polar Vortex Ice 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15549 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have hidden genetic defects. Message History Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are engulfed in toxic fumes. You are lethally poisoned! You feel very sick. Sigmund casts a spell at you. You are confused. Okay, then. You feel very sick. It was a potion of mutation. You feel extremely strange. You feel a hidden malignance growing inside you. You feel very sick. It was a potion of brilliance. You feel clever all of a sudden. You feel sick. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel very sick. You are too berserk! You feel a strong urge to attack something. You feel sick. You feel sick. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * You feel your anger nearly subside. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer berserk. You are exhausted. You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund looks at you with fury. It was a potion of moonshine. You feel tipsy. You feel less confused. You die... ##...#............#### #.....####.....#####.. ##...## #.....# #.. #..## ####### #.. #.## ##. #.########## #. ####.##.......# #. #.......#####.# .. #.##.#.@# ##.## ## # #.#..##...... #.......# ###.@#### #........# ...######## ##### You could see Sigmund. Vanquished Creatures Jessica (D:3) 2 dart slugs 4 ribbon worms 5 orcs (D:3) 5 endoplasms 3 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:2) 2 ball pythons 6 bats 2 frilled lizards (D:3) 2 goblins (D:1) 4 kobolds 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 407 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 442 | D:1 | Learned a level 2 spell: Searing Ray 856 | D:1 | Reached skill level 5 in Conjurations 1510 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 2311 | D:3 | Noticed Jessica 2313 | D:3 | Killed Jessica 2314 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2373 | D:3 | Found the +5 justicar's regalia {Inspire Amulet+ Str+4} 2408 | D:3 | Got the +5 justicar's regalia {Inspire Amulet+ Str+4} 2414 | D:3 | Learned a level 4 spell: Fulminant Prism 2419 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2438 | D:3 | Noticed Sigmund 2445 | D:3 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 2451 | D:3 | HP: 1/24 [poison] 2452 | D:3 | Succumbed to poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, bh_walls_and_bars, minmay_misc_feat_x, minivault_27, minmay_misc_feat_rows D:2: layout_loops_corners, kennysheep_potato D:3: layout_loops_cross, minmay_misc_feat_diagonals, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 97 | 3 || 100 Searing Ray | 3 | || 3 Fulminant Prism | | 1 || 1 Drink: Brilliance | | 1 || 1 Moonshine | | 1 || 1 Berserk rage | | 1 || 1 Mutation | | 1 || 1 Armour: Robe | 10 | 2 || 12 Dodge: Dodged | 17 | || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2450 | 2334 | 116 | 0 | 2027 | 3 | 816.7 | Dungeon | 2450 | 2334 | 116 | 0 | 2027 | 3 | 816.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1290 daAuts D:2: 802 daAuts D:3: 357 daAuts