Dungeon Crawl Stone Soup version 0.34-a0-1184-gf20446e8b0 (webtiles) character file. Game seed: 14977057704764839733 136 washtub the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Nov 14, 2025. Killed from afar by an orc wizard (11 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:01:26 (1390 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1390, Time: 00:01:27 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 98% Magic: 3/12 EV: 11 Int: 25 God: Gold: 70 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of fog {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of blinking {unknown} Potions g - 2 potions of magic d - a potion of lignification {unknown} f - a potion of mutation {unknown} j - 3 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 6.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16609 Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 trident. An orc is nearby! An orc is nearby! The magic dart hits the orc but does no damage. The orc shouts! You hear a shout! The magic dart hits the orc but does no damage. The magic dart hits the orc but does no damage. The magic dart hits the orc. The orc is heavily wounded. You are out of magic! The orc attacks as it pursues you! The orc misses you. An orc wizard comes into view. It is wielding a +0 dagger. The orc attacks as it pursues you! The orc hits you from afar with a +0 trident. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, 83% to hit) You focus your ray upon the orc. The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) You stop channelling your searing ray. A magic dart appears from out of thin air! The magic dart hits you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * A puff of flame appears from out of thin air! The puff of flame misses you. Things that are here: a +0 dagger; an orc corpse A puff of flame appears from out of thin air! The puff of flame hits you! You die... ##.## #.##.##.# #.# #.##.##.##. #.# #.##.##.##.## ##'## #....##.##..o ##...## #.#####.##..# ##.....## #.#####.##..# ##.......## #.......# ..###. #.........####...#######...). +.........'.@.)..{.).....).<. #.........####...#########... ##.......## #.....# ## ##.....## #####.# ##...## #.# ##'## #.# #.######### #.# ##.........####.# ####...............# There were no monsters in sight! Vanquished Creatures An orc priest (D:3) 2 orc wizards (D:3) An adder (D:2) 3 dart slugs (D:1) A ribbon worm (D:2) 5 orcs (D:3) 5 endoplasms 5 hobgoblins 2 ball pythons 3 bats A frilled lizard (D:2) 5 goblins 4 kobolds 9 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 533 | D:1 | Reached skill level 5 in Conjurations 645 | D:1 | Learned a level 2 spell: Searing Ray 767 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1151 | D:3 | Found Egegadgh's Weapon Shop. 1232 | D:3 | Reached XP level 4. HP: 21/24 MP: 7/12 1361 | D:3 | Reached skill level 6 in Conjurations 1390 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, solitary_fountain D:2: layout_loops_ring D:3: layout_loops_corners, lemuel_round_altar, portal_sewer_entry_b, serial_shops, shop, nicolae_shop_rolling_square, nicolae_shop_hallway_stairs, shop, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 74 | 21 || 95 Searing Ray | 1 | 2 || 3 Armour: Robe | 4 | 4 || 8 Dodge: Dodged | 2 | 2 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1389 | 1367 | 22 | 0 | 1174 | 3 | 463.0 | Dungeon | 1389 | 1367 | 22 | 0 | 1174 | 3 | 463.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 646 daAuts D:2: 504 daAuts D:3: 238 daAuts