Dungeon Crawl Stone Soup version 0.34-a0-1184-gf20446e8b0 (webtiles) character file. Game seed: 12916919702478052150 84 washtub the Conjurer (level 4, -7/24 HPs) Began as a Deep Elf Conjurer on Nov 14, 2025. Mangled by a water moccasin (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:55 (1796 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1796, Time: 00:01:56 Health: -7/24 AC: 2 Str: 4 XL: 4 Next: 23% Magic: 5/12 EV: 11 Int: 25 God: Gold: 98 SH: 0 Dex: 13 Spells: 8/11 levels left rFire + + . (33%) b - staff of fire rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) c - +0 hat {Snipe} rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-7 -> -18), resistant, hasted, very quick A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons d - the +6 spear of the Fool {freeze, rPois} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. It cannot be enchanted further. Armour a - a +0 robe (worn) c - a +0 hat of sniping (worn) Magical Staves b - a staff of fire (weapon) Scrolls c - a scroll of immolation {unknown} e - a scroll of identify {unknown} h - 3 scrolls of revelation {unknown} m - 2 scrolls of poison {unknown} n - 2 scrolls of enchant armour {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of attraction {unknown} r - a potion of resistance h - a potion of haste l - 2 potions of curing {unknown} o - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting * Level 5.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 20% 1d1 9% 1 Confusing Touch Hex 5% N/A 26% 3 Summon Ice Beast Ice/Summ 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16205 Altars: Okawaru Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is moderately wounded. (Press . to maintain the ray.) The searing ray misses the adder. The searing ray hits the orc! You kill the orc! The searing ray hits the adder! You kill the adder! The searing ray hits the water moccasin! The water moccasin is severely wounded. You finish channelling your searing ray. The water moccasin bites you. The water moccasin barely misses you. The water moccasin bites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 68% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is almost dead. (Press . to maintain the ray.) The water moccasin bites you but does no damage. The searing ray misses the water moccasin. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! It was a potion of haste. You feel yourself speed up. k -> h - a potion of haste You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. It was a potion of resistance. You feel protected. j -> r - a potion of resistance * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die... #. #.# #. #.# #. #.# #. #.# ## ... ######$# #..).S.# ## #@# ##. #.# ##.. #.##### ##.#.##.#...### ##### ............... ..>.. ##.#....#...############ #.#...###.............. #...................### #...#.).).#...#.#...# You could see a water moccasin. Vanquished Creatures Jessica (D:3) 2 adders 3 dart slugs An orc (D:3) 3 hobgoblins (D:1) 6 jackals (D:1) 2 quokkas (D:2) A ball python (D:2) 6 bats 2 endoplasms A frilled lizard (D:1) 2 goblins (D:2) 4 kobolds (D:1) 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 100 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 374 | D:1 | Reached skill level 5 in Conjurations 729 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 732 | D:2 | Learned a level 2 spell: Searing Ray 1253 | D:2 | Identified the +6 spear of the Fool {freeze, rPois} 1752 | D:3 | Noticed Jessica 1757 | D:3 | Killed Jessica 1758 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1770 | D:3 | Found an iron altar of Okawaru. 1786 | D:3 | Noticed a water moccasin 1796 | D:3 | HP: 1/24 [poisoned by a water moccasin] 1796 | D:3 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic D:2: layout_basic, supply_closet_lemuel D:3: layout_basic, nemelex_spade_bored_becter, okawaru_ov_weapons_minmay, minmay_cut_off, uniq_robin, uniq_jessica, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 75 | 1 || 76 Searing Ray | | 2 || 2 Drink: Haste | | 1 || 1 Resistance | | 1 || 1 Armour: Robe | 10 | 6 || 16 Dodge: Dodged | 4 | 2 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1794 | 1715 | 79 | 0 | 1528 | 3 | 598.0 | Dungeon | 1794 | 1715 | 79 | 0 | 1528 | 3 | 598.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 968 daAuts D:1: 642 daAuts D:3: 182 daAuts