Dungeon Crawl Stone Soup version 0.34-a0-1170-gb3fd7c6d43 (webtiles) character file. Game seed: 17484979059210285618 6 washtub the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Nov 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (100 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 100, Time: 00:00:29 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 75% Magic: 5/6 EV: 11 Int: 22 God: Gold: 21 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting * Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5900 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A rat comes into view. Found a stone staircase leading down. The magic dart hits the rat. The rat is heavily wounded. The rat squeaks loudly. A rat is nearby! The magic dart hits the rat. You kill the rat! Found a leather armour. c - a scroll labelled QEMUDDULET You see here a +0 leather armour. A ball python comes into view. The magic dart hits the ball python. The ball python is severely wounded. The ball python hisses angrily. The magic dart hits the ball python. You kill the ball python! A hobgoblin comes into view. Found a sling and a mace. The hobgoblin shouts! A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. A rat is nearby! The magic dart hits the rat. The rat is heavily wounded. The rat squeaks loudly. The magic dart hits the rat. You kill the rat! A nearby fungus withers and dies. c - 2 scrolls labelled QEMUDDULET (gained 1) You now have 21 gold pieces (gained 13). A hobgoblin comes into view. There is a dry fountain here. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .†.)..........###### .................... .........†...⌠~.⌠~~~ .............⌠.P...~ .............~.#.#.~ ...............#.# ~ .....#......~.# # ##########...###.~. #.@.P...P. #.~⌠~P~⌠P. #........g ########## You could see a hobgoblin (asleep). Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A ball python (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 100 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_rooms, shapermc_ecumenical_altar_acropolis, nicolae_grassy_gnolls Action || total ---------------------------++------- Cast: Magic Dart || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 100 | 0 | 0 | 77 | 1 | 100.0 | Dungeon | 100 | 100 | 0 | 0 | 77 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts