Dungeon Crawl Stone Soup version 0.34-a0-1169-gab067d3732 (webtiles) character file. Game seed: 605492565272546926 33 washtub the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Nov 13, 2025. Slain by Terence ... wielding a +0 short sword (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:02 (918 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 918, Time: 00:01:02 Health: -1/19 AC: 3 Str: 4 XL: 3 Next: 12% Magic: 4/10 EV: 11 Int: 24 God: Gold: 121 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) b - +2 dagger (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons b - a +2 dagger of holy wrath (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls c - 5 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of fog {unknown} h - a scroll of teleportation {unknown} l - a scroll of fear {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of blinking {unknown} Potions g - a potion of magic f - a potion of might {unknown} j - a potion of ambrosia {unknown} k - a potion of mutation {unknown} o - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Summon Mana Viper Hex/Summ 4% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11082 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Things that are here: a +0 club; a goblin corpse There is an open door here. Terence and a kobold come into view. There are monsters nearby! There are monsters nearby! Terence shouts! The kobold shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (74% to hit) You focus your ray upon the kobold. The searing ray hits Terence. Terence is lightly wounded. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) Terence hits you with a +0 short sword. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (severely wounded, 85% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is almost dead. (Press . to maintain the ray.) Terence hits you with a +0 short sword! You die... Terence says, "And stay out!" ####... #.#.# # . #.#.# # #...### # #.#...# # ##########.#.#.### # #............#...# # #.........######.## # #.........# #.....# #########'#### #@##### ..........# #@# .......#### #.# .......# .)# .......#######.### ............... ......)######## ##'##.## ##.#.^# You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 hobgoblins 2 quokkas A ball python (D:1) 2 bats (D:1) 4 endoplasms (D:1) 4 goblins A kobold (D:2) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 180 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 254 | D:1 | Found a faded altar of an unknown god. 702 | D:2 | Reached skill level 5 in Conjurations 751 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 754 | D:2 | Learned a level 2 spell: Searing Ray 912 | D:2 | Noticed Terence 918 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_ring, angelslayer_ecumenical_altar_broken_walls_simple, minmay_small_reverse_x D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 47 Searing Ray || 2 Armour: Robe || 21 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 916 | 878 | 38 | 0 | 746 | 2 | 458.0 | Dungeon | 916 | 878 | 38 | 0 | 746 | 2 | 458.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 644 daAuts D:2: 271 daAuts