Dungeon Crawl Stone Soup version 0.34-a0-1165-g655ffec7b1 (webtiles) character file. Game seed: 8036860613303621962 61 washtub the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Nov 13, 2025. Killed by nerve-wracking pain ... invoked by Grinder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:46 (1435 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1435, Time: 00:01:47 Health: -2/19 AC: 4 Str: 4 XL: 3 Next: 83% Magic: 4/10 EV: 26 Int: 24 God: Gold: 68 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . d - +0 pair of boots Will ..... c - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: acrobat @: acrobatic A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) d - a +0 pair of boots (worn) Jewellery c - an amulet of the acrobat (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of identify {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - 2 potions of curing {unknown} j - 2 potions of haste {unknown} k - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 10% 1 Fugue of the Fallen Necr 4% N/A 28% 3 Ozocubu's Armour Ice 4% N/A 28% 3 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Vhi's Electric Charge Tloc/Air 8% N/A 67% 4 Detonation Catalyst Fire/Alch 4% 1d1 95% 5 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16566 Altars: Shops: D:1 ? Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Grinder is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) The searing ray misses Grinder. Grinder gestures at you. Pain shoots through your body! The searing ray hits Grinder! Grinder is moderately wounded. The searing ray hits Grinder. Grinder is heavily wounded. You finish channelling your searing ray. Grinder gestures at you. You suddenly lose the ability to move! Grinder says, "You look like you could use a good racking." Grinder gestures at you. Pain shoots through your body! You can act again. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (moderately wounded, 77% to hit) You focus your ray upon Grinder. The searing ray misses Grinder. (Press . to maintain the ray.) Grinder hits you. You writhe in agony! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder! Grinder is heavily wounded. Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Now the real fun starts!" . #..............# .#..............# ...............# #.............# #.............# #.........##### #...<.....# #.........# #..........#@# #..#..######5# #. #.. ... # .... ....( .... ....... ##.. ......... ........... #............ You could see Grinder. Vanquished Creatures A gnoll (D:1) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) 3 hobgoblins (D:1) 2 jackals (D:2) 4 quokkas 6 ball pythons 4 bats 4 frilled lizards (D:1) 7 goblins 6 kobolds 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 42 | D:1 | Found Rehok's Magic Scroll Shop. 197 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/8 200 | D:1 | Learned a level 2 spell: Searing Ray 482 | D:1 | Reached skill level 5 in Conjurations 596 | D:1 | You fall into a shaft and drop 1 floor! 794 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1427 | D:3 | Noticed Grinder 1432 | D:3 | Paralysed by Grinder for 2 turns 1435 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, serial_shops, nicolae_shop_tiny_statue_garden D:2: layout_rooms D:3: layout_basic, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Magic Dart || 90 Searing Ray || 3 Armour: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1432 | 1353 | 79 | 0 | 1134 | 3 | 477.3 | Dungeon | 1432 | 1353 | 79 | 0 | 1134 | 3 | 477.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 904 daAuts D:2: 507 daAuts D:3: 20 daAuts