Dungeon Crawl Stone Soup version 0.34-a0-1162-g7e2540d371 (webtiles) character file. Game seed: 12482015786000665254 65 washtub the Conjurer (level 3, -1/28 HPs) Began as a Deep Elf Conjurer on Nov 13, 2025. Slain by Sigmund ... wielding a +4 scythe of protection (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:33 (1321 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 1321, Time: 00:02:34 Health: -1/28 AC: 21 Str: 4 XL: 3 Next: 92% Magic: 5/10 EV: 2 Int: 24 God: Gold: 87 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) f - +1 sling of Plog {drain, rPois} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) g - melded +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - +5 ring of evasion HPRegen 0.24/turn e - ring of poison resistance MPRegen 0.24/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons f - the +1 sling of Plog (weapon) {drain, rPois} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. It cannot be enchanted further. Armour a - a +0 robe (melded) g - a +0 pair of gloves (melded) h - a +0 pair of gloves of infusion Jewellery b - a +5 ring of evasion (worn) c - a +6 ring of intelligence d - a +6 ring of dexterity e - a ring of poison resistance (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of amnesia {unknown} h - 2 scrolls of poison {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of blinking {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 20% 1d1 10% 1 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Awaken Armour Erth/Frge 10% N/A 67% 4 Cigotuvi's Putrefaction Necr/Air 5% N/A 67% 4 Death's Door Necr 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16679 Altars: Gozag Shops: D:2 : Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History The searing ray hits Sigmund but does no damage. Sigmund is moderately wounded. The endoplasm quivers. You hear an angry hiss. The searing ray hits Sigmund! Sigmund is heavily wounded. An adder comes into view. The endoplasm jiggles. Sigmund points at you and mumbles some strange words. You are confused. You stop channelling your searing ray. You're too confused to cast spells. You bump into the rock wall. Sigmund hits you from afar with a +4 scythe of protection! Ouch! That really hurt! It was a potion of lignification. You turn into a tree. Your +0 robe and +0 pair of gloves meld into your body. Your roots penetrate the ground. Sigmund barely misses you. Sigmund hits you but does no damage. Sigmund casts a spell at you. The puff of flame hits you but does no damage. You feel less confused. Sigmund hits you from afar with a +4 scythe of protection! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +4 scythe of protection and wearing a +0 robe (heavily wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray misses Sigmund. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is severely wounded. The searing ray hits the adder! The adder is severely wounded. Sigmund hits you from afar with a +4 scythe of protection. You die... Sigmund begins carving another notch in his scythe. #......#.......+......... #......###.....###....... #......# ####### #....... #......### #....... #........# #....... #......#.# #######. #.....†#.# #. #......#.# #. #......#♣# #. #......#.# .. #......#@# ♣♣ #......#S. . ########.. .. #... .. #... #+ #.... You could see Sigmund and an adder. Vanquished Creatures An adder (D:3) 3 dart slugs 2 ribbon worms 7 endoplasms 5 hobgoblins 6 jackals (D:2) An orc (D:3) 2 quokkas 9 ball pythons A frilled lizard (D:2) 5 goblins 3 kobolds 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 126 | D:1 | Reached XP level 2. HP: 11/15 MP: 2/8 435 | D:1 | Learned a level 2 spell: Searing Ray 510 | D:2 | Reached skill level 5 in Conjurations 546 | D:2 | Found Fosmiamn's Vocational Training. 574 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1213 | D:3 | Identified the +1 sling of Plog {drain, rPois} 1228 | D:3 | Found an opulent altar of Gozag. 1308 | D:3 | Noticed Sigmund 1321 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_rooms, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_x D:2: layout_loops_ring, nicolae_shop_vocational D:3: layout_basic, mainiacjoe_overflow_boulevard, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Fire: Sling || 4 Cast: Magic Dart || 93 Searing Ray || 3 Drink: Lignification || 1 Armour: Robe || 8 None || 4 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1319 | 1277 | 42 | 0 | 1056 | 3 | 439.7 | Dungeon | 1319 | 1277 | 42 | 0 | 1056 | 3 | 439.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 696 daAuts D:1: 435 daAuts D:3: 187 daAuts