Dungeon Crawl Stone Soup version 0.34-a0-1162-g7e2540d371 (webtiles) character file. Game seed: 10789642954436647277 35 washtub the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 13, 2025. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (947 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 947, Time: 00:01:24 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 16% Magic: 2/10 EV: 11 Int: 24 God: Gold: 68 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) d - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ b - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) c - an orb of stardust Jewellery b - a ring of see invisible (worn) Scrolls c - a scroll of summoning {unknown} d - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 34% 3d8 5% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11053 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc closely misses you. The searing ray hits the orc! You kill the orc! The orc misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 scale mail (82% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc closely misses you. The searing ray hits the orc. You kill the orc! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is moderately wounded. (Press . to maintain the ray.) The ribbon worm closely misses you. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm bites you. Things that are here: a +0 club; a +0 scale mail; an orc corpse The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You struggle to detach yourself from the web. The web tears apart. The ribbon worm attacks as it pursues you! The ribbon worm bites you! You die... .......#...........##.# .......#....Kw.....##.# ###....#...........##.# ..K....#...........##.# .......#...........##.# .......#.....#####)##.# ......##.....# #K##.# ......#####.######)##.######## .......@w.##.......<# ##.################## .. You could see a ribbon worm (catching breath). Vanquished Creatures A dart slug (D:1) 6 endoplasms A hobgoblin (D:2) 6 orcs (D:2) 2 quokkas (D:2) A bat (D:1) 5 frilled lizards 4 goblins (D:1) 2 kobolds 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 272 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 808 | D:1 | Learned a level 2 spell: Searing Ray 854 | D:2 | Reached skill level 5 in Conjurations 919 | D:2 | Reached XP level 3. HP: 16/19 MP: 5/10 947 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_corners D:2: layout_basic, basic_ecumenical_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 4 Cast: Magic Dart || 46 Searing Ray || 3 Armour: Robe || 13 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 945 | 915 | 30 | 0 | 775 | 2 | 472.5 | Dungeon | 945 | 915 | 30 | 0 | 775 | 2 | 472.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 808 daAuts D:2: 137 daAuts