washtub Level 1 of the Dungeon [Shop] Coperac's Antique Weapon Emporium a +0 whip (60 gold) a +0 spear (72 gold) a +1 trident of venom (268 gold) a +0 rapier (132 gold) the +7 mace "Ufijiyne" {drain, *Corrode rF++ rC+} (1591 gold) *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a +0 dagger (48 gold) a +0 sling (36 gold) the +5 arbalest of the Twisting Gods {chaos, rF++} (1512 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 club (12 gold) (0, 0, D:1) a +0 club (3, 16, D:1) a +0 short sword (20, 11, D:1) a +0 ring mail (29, -15, D:1) a +0 club (31, 19, D:1) a parchment of Searing Ray (32, -19, D:1) a +0 club (35, 28, D:1) a +0 dagger (37, -8, D:1) a +0 spear a quokka skeleton (39, 1, D:1) a bat skeleton (42, -10, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (11, -3, D:2) a +0 short sword a boomerang a +0 whip an orc corpse (20, -35, D:2) a frilled lizard corpse (21, -18, D:2) a +0 club (29, -4, D:2) a +0 short sword (38, -1, D:2) a +0 dagger a goblin skeleton (41, -16, D:2) a bat corpse (skeletalised by now) (44, -17, D:2) a +0 falchion (45, -6, D:2) a +0 club a goblin skeleton (46, -24, D:2) a rat skeleton (49, -7, D:2) a hobgoblin skeleton (62, 3, D:2) a +0 ring mail