washtub Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, -2, D:1) a hobgoblin corpse (skeletalised by now) (2, 29, D:1) a +0 hand axe (2, 30, D:1) a rat corpse (skeletalised by now) (11, 23, D:1) a +0 mace (12, 8, D:1) a +0 club (17, 9, D:1) a parchment of Searing Ray (18, 17, D:1) 6 stones a hobgoblin corpse (skeletalised by now) (18, 18, D:1) 6 stones (22, 6, D:1) a +0 mace (24, 42, D:1) 6 poisoned darts (27, 7, D:1) a +0 club (27, 23, D:1) 7 stones a goblin corpse (skeletalised by now) (29, 7, D:1) a parchment of Poisonous Vapours (30, 5, D:1) a +0 short sword a kobold skeleton (30, 34, D:1) a hobgoblin skeleton (32, 31, D:1) a hobgoblin skeleton (33, 29, D:1) a +0 club (34, 26, D:1) a ball python skeleton (35, 31, D:1) a +0 dagger (44, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 8, D:1) a +0 scale mail (59, 26, D:1) a +0 club Level 2 of the Dungeon [Shop] Veorghol's Book Shoppe a parchment of Kinetic Grapnel (70 gold) a parchment of Metabolic Englaciation (210 gold) a parchment of Rending Blade (175 gold) a parchment of Fulsome Fusillade (315 gold) a manual of Fire Magic (1040 gold) a parchment of Foxfire (70 gold) a parchment of Anguish (175 gold) (0, 1, D:2) a +2 heavy hand axe (2, 25, D:2) an adder corpse (skeletalised by now) (3, 1, D:2) a +0 dagger (3, 15, D:2) a +0 buckler (3, 22, D:2) a +0 dagger a goblin skeleton (5, 21, D:2) a parchment of Searing Ray (14, 27, D:2) a +0 whip of electrocution (15, 25, D:2) a bat skeleton (18, 38, D:2) a +0 dagger (20, 19, D:2) a bat skeleton (20, 30, D:2) a +0 scale mail (25, 11, D:2) a frilled lizard skeleton (25, 24, D:2) a +0 scale mail (26, 8, D:2) a +0 hand axe (27, 28, D:2) a rat skeleton (32, 31, D:2) a +0 halberd (42, 21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, 21, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (2, -22, D:3) 6 gold pieces (2, -21, D:3) 6 gold pieces (2, -20, D:3) 12 gold pieces (3, -22, D:3) 15 gold pieces (3, -21, D:3) 13 gold pieces (3, -20, D:3) 5 gold pieces (4, -21, D:3) 12 gold pieces (8, 8, D:3) a +0 club a goblin corpse (skeletalised by now) (10, -1, D:3) a rat corpse (skeletalised by now) (13, -9, D:3) a quokka corpse (skeletalised by now) (16, -2, D:3) a hobgoblin corpse (skeletalised by now) (17, -2, D:3) a +0 hand axe an orc corpse (skeletalised by now) (19, 6, D:3) a +0 spear (21, 7, D:3) an inkwell talisman (26, -9, D:3) a +0 dagger (26, 4, D:3) a +0 dagger 5 poisoned darts a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (26, 9, D:3) an adder corpse (skeletalised by now) (29, -5, D:3) a +0 club (31, -23, D:3) a +0 hand axe (32, -24, D:3) a +0 leather armour a +0 dagger an orc skeleton (32, -7, D:3) a +0 club 2 boomerangs (32, -6, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (32, -5, D:3) a +2 mace of protection an orc corpse (skeletalised by now) (35, -25, D:3) an adder corpse (skeletalised by now) (36, -22, D:3) a +0 flail (36, -10, D:3) a +0 trident (36, -9, D:3) a quill talisman (36, -8, D:3) a +0 hand axe (40, -25, D:3) a +0 plate armour (44, -37, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (3, -13, D:4) a +0 mace (5, -19, D:4) a +0 giant club a jackal skeleton (14, -17, D:4) a hobgoblin skeleton (16, -11, D:4) a quokka skeleton (18, -25, D:4) a +0 heavy trident (22, -1, D:4) a +0 mace (23, 2, D:4) 5 atropa-tipped darts (36, -3, D:4) a +0 leather armour (36, 14, D:4) an adder skeleton (49, -2, D:4) a +0 sling Level 5 of the Dungeon [Shop] Geill's Armour Boutique a +0 plate armour (252 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 plate armour (252 gold) the +3 scale mail of the Pit {+Inv rF- rC+++ rN+} (912 gold) +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 plate armour (252 gold) (5, -2, D:5) an iguana corpse (skeletalised by now) (7, 7, D:5) an iguana corpse (skeletalised by now) (7, 23, D:5) a +0 sling (12, 17, D:5) a +0 dagger of venom the goblin corpse of Ijyb (skeletalised by now) (13, 21, D:5) a +0 long sword (26, 21, D:5) 6 poisoned darts (28, -11, D:5) a howler monkey corpse (skeletalised by now) (44, 16, D:5) a rimehorn talisman (47, 24, D:5) an iguana skeleton (49, -3, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, -16, D:6) a +0 club an orc skeleton (1, -1, D:6) a +0 dagger a +0 robe a +0 falchion a +0 chain mail an orc skeleton (2, -3, D:6) a +0 dagger a +0 robe (2, -2, D:6) a +0 dagger a +0 robe (9, 7, D:6) a +0 hammer (10, 8, D:6) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (18, -11, D:6) a parchment of Iskenderun's Mystic Blast (18, 8, D:6) a +0 hammer (19, 7, D:6) a +0 hammer (19, 8, D:6) a +0 hammer (19, 10, D:6) a +0 hammer (20, 7, D:6) a +0 hammer (20, 8, D:6) a +0 hammer (20, 9, D:6) the +2 hammer "Wigap" {antimagic, rF- rC+ Str+4} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. (20, 10, D:6) a +0 hammer (21, -16, D:6) a +0 hand axe (21, -15, D:6) a +0 long sword a +0 chain mail (21, 7, D:6) a +0 hammer (21, 8, D:6) a +0 hammer (21, 9, D:6) a +0 hammer (21, 10, D:6) a +0 hammer (22, 7, D:6) a +0 giant club a +0 hammer (22, 9, D:6) a +0 hammer (23, -7, D:6) a +0 flail (24, -13, D:6) a +1 vampiric dagger a +0 robe an orc skeleton (44, -10, D:6) a +0 whip (50, -2, D:6) a +0 robe (54, -5, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (65, -10, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (10, 5, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 9, D:7) a +0 antimagic war axe 3 boomerangs a +0 plate armour an orc corpse (skeletalised by now) (13, -1, D:7) a +0 club an orc corpse (skeletalised by now) (14, -3, D:7) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, 6, D:7) 4 gold pieces (30, 0, D:7) 10 gold pieces a +0 short sword a +0 cloak a wand of quicksilver (8) (36, 5, D:7) a +0 giant spiked club (39, 22, D:7) a +0 robe (40, 41, D:7) 8 gold pieces (41, 35, D:7) 9 gold pieces (42, 17, D:7) a +0 dagger a +0 robe (44, 17, D:7) a +0 war axe a +0 chain mail a +1 dagger of draining a +0 robe an orc corpse (44, 19, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (48, -4, D:7) a spriggan skeleton (48, 36, D:7) a +0 spear a +0 spear a goblin corpse (49, 36, D:7) a +0 spear (50, 36, D:7) a +0 spear (54, 29, D:7) a +0 falchion a +0 dagger an orc corpse (54, 30, D:7) a +0 flail (54, 31, D:7) a +0 hand axe a +0 short sword an orc corpse an orc corpse the Ecumenical Temple a bailey (0, 0, Bailey) a +0 trident (0, 3, Bailey) a +0 trident (2, 5, Bailey) a +3 halberd (unseen) (9, -9, Bailey) a +0 halberd an ogre corpse (10, -8, Bailey) a +0 glaive