Dungeon Crawl Stone Soup version 0.34-a0-1148-g84510d75b0 (webtiles) character file. Game seed: 3163371572707661445 44 washtub the Conjurer (level 3, 0/18 (19) HPs) Began as a Deep Elf Conjurer on Nov 12, 2025. Slain by Terence ... wielding a +3 mace of draining (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (809 turns). washtub the Conjurer (Deep Elf Conjurer) Turns: 809, Time: 00:02:23 HP: 0/18 (19) AC: 2 Str: 4 XL: 3 Next: 41% MP: 5/10 EV: 11 Int: 24 God: Gold: 31 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) b - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: attractive, lightly drained A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of alchemy (weapon) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 13% 3d8 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11189 Altars: Shops: D:1 =*[ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 mace of draining and wearing a +0 ring mail (lightly wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is lightly wounded. (Press . to maintain the ray.) A ball python comes into view. A jackal comes into view. The searing ray hits Terence. Terence is lightly wounded. The searing ray hits the ball python. You kill the ball python! The jackal barks! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You aren't carrying any scrolls. Unknown command. Unknown command. You hit Terence but do no damage. Terence is lightly wounded. You stop channelling your searing ray. The goblin barely misses you. Terence hits you with a +3 mace of draining! Ouch! That really hurt! You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any scrolls. Unknown command. It was a potion of attraction. You feel attractive to monsters. The goblin barely misses you. Terence barely misses you. Terence hits you with a +3 mace of draining. You die... Terence says, "And stay out!" #.........+....... ##########.##......# #...# #.##....... #...# #.########. #...# #.###### #. # #...# #..)...# #. ##.#...# #####.## #. #...#..##########.# #. #.g@...........# #. #..@############# #. #.⌠.h. #.####. #.#..... #...).. #.⌠.#..... #.####. #.#...#..... #. . +#......... .. .......... ... #... You could see Terence, a jackal and a goblin. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) An endoplasm (D:1) 6 hobgoblins (D:1) A quokka (D:2) 5 ball pythons 3 bats (D:1) 7 goblins (D:1) 4 jackals (D:2) 3 kobolds 2 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | washtub the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 115 | D:1 | Learned a level 2 spell: Searing Ray 201 | D:1 | Found Cekhlu Aceu's Jewellery Emporium. 264 | D:1 | Found Duizulao's General Store. 277 | D:1 | Found Ycest's Armour Shop. 433 | D:1 | Reached skill level 5 in Conjurations 721 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 803 | D:2 | Noticed Terence 809 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, serial_shops, nicolae_diamond_shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shop, grunt_decor_cap, minmay_close_crescents D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_swords_in_saltire, chequers_ecumenical_altar_simple, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Staff || 1 Cast: Magic Dart || 64 Searing Ray || 2 Drink: Attraction || 1 Armour: Robe || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 809 | 800 | 9 | 0 | 638 | 2 | 404.5 | Dungeon | 809 | 800 | 9 | 0 | 638 | 2 | 404.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 677 daAuts D:2: 132 daAuts